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		<title>Assassin&#8217;s Creed: Revelations Game</title>
		<link>http://www.castlegames.co/walkthroughs/2011/12/assasins-creed-revelations-game/</link>
		<comments>http://www.castlegames.co/walkthroughs/2011/12/assasins-creed-revelations-game/#comments</comments>
		<pubDate>Mon, 05 Dec 2011 20:19:40 +0000</pubDate>
		<dc:creator>Castle Crusher</dc:creator>
				<category><![CDATA[PC Games]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.castlegames.co/walkthroughs/?p=116</guid>
		<description><![CDATA[<p>Assassin&#8217;s Creed: Revelations game is a video game in the Assassin&#8217;s Creed franchise developed and published by Ubisoft Montreal. The game was released for PlayStation 3 and Xbox 360 on November 15, 2011. For Microsoft Windows, the game was released on December 2, 2011. Throughout the course of the game, the three protagonists from the previous games are featured: Ezio, Altair, and Desmond. It has been announced that it is the last game to feature Ezio Auditore da Firenze and the final game to be set in the Renaissance era.</p>
<p>Watch IGN Video Review&#8230;</p>
<p><object id="vid_4ebdc4827ebbd874b5000010" width="480" height="270" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="flashvars" value="url=http://www.ign.com/videos/2011/11/14/assassins-creed-revelations-video-review?objectid=93900" /><param name="src" value="http://media.ign.com/ev/prod/embed.swf" /><embed id="vid_4ebdc4827ebbd874b5000010" width="480" height="270" type="application/x-shockwave-flash" src="http://media.ign.com/ev/prod/embed.swf" allowfullscreen="true" allowscriptaccess="always" flashvars="url=http://www.ign.com/videos/2011/11/14/assassins-creed-revelations-video-review?objectid=93900" /></object></p>
<p><a title="Download Assassins Creed Revelations" href="http://store.steampowered.com/app/201870/">Download for the PC @ Steam</a>, Purchase for Xbox or PS3 at <a title="Amazon US" href="http://www.amazon.com">Amazon US</a> or <a title="Amazon UK" href="http://www.amazon.co.uk">UK</a>.&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>Assassin&#8217;s Creed: Revelations game is a video game in the Assassin&#8217;s Creed franchise developed and published by Ubisoft Montreal. The game was released for PlayStation 3 and Xbox 360 on November 15, 2011. For Microsoft Windows, the game was released on December 2, 2011. Throughout the course of the game, the three protagonists from the previous games are featured: Ezio, Altair, and Desmond. It has been announced that it is the last game to feature Ezio Auditore da Firenze and the final game to be set in the Renaissance era.</p>
<p>Watch IGN Video Review&#8230;</p>
<p><object id="vid_4ebdc4827ebbd874b5000010" width="480" height="270" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="flashvars" value="url=http://www.ign.com/videos/2011/11/14/assassins-creed-revelations-video-review?objectid=93900" /><param name="src" value="http://media.ign.com/ev/prod/embed.swf" /><embed id="vid_4ebdc4827ebbd874b5000010" width="480" height="270" type="application/x-shockwave-flash" src="http://media.ign.com/ev/prod/embed.swf" allowfullscreen="true" allowscriptaccess="always" flashvars="url=http://www.ign.com/videos/2011/11/14/assassins-creed-revelations-video-review?objectid=93900" /></object></p>
<p><a title="Download Assassins Creed Revelations" href="http://store.steampowered.com/app/201870/">Download for the PC @ Steam</a>, Purchase for Xbox or PS3 at <a title="Amazon US" href="http://www.amazon.com">Amazon US</a> or <a title="Amazon UK" href="http://www.amazon.co.uk">UK</a>.</p>
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		<title>Defenders of Ardania Game</title>
		<link>http://www.castlegames.co/walkthroughs/2011/12/defenders-of-ardania-game/</link>
		<comments>http://www.castlegames.co/walkthroughs/2011/12/defenders-of-ardania-game/#comments</comments>
		<pubDate>Mon, 05 Dec 2011 18:51:56 +0000</pubDate>
		<dc:creator>Castle Crusher</dc:creator>
				<category><![CDATA[iPad]]></category>
		<category><![CDATA[PC Games]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.castlegames.co/walkthroughs/?p=102</guid>
		<description><![CDATA[<p>Defenders of Ardania Game is due to be released the 6th December 2011 on iPad, the 30th December 2011 on the PC and the 31st December 2011 on XBox 360 and PS3. View a game trailer below&#8230;</p>
<p><object style="width: 565px; height: 358px;" width="320" height="240" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/QfvYJD4-rCw" /><embed style="width: 565px; height: 358px;" width="320" height="240" type="application/x-shockwave-flash" src="http://www.youtube.com/v/QfvYJD4-rCw" /></object></p>
<p><span id="more-102"></span></p>
<p>Defenders of Ardania (DoA) is a next-generation tower defense game set in the rich fantasy world of Majesty, but with a twist. Besides the addictive core mechanics of placing towers to stop advancing enemy units, DoA also allows players to take on the role of the attackers seeking to conquer the enemy base.&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>Defenders of Ardania Game is due to be released the 6th December 2011 on iPad, the 30th December 2011 on the PC and the 31st December 2011 on XBox 360 and PS3. View a game trailer below&#8230;</p>
<p><object style="width: 565px; height: 358px;" width="320" height="240" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/QfvYJD4-rCw" /><embed style="width: 565px; height: 358px;" width="320" height="240" type="application/x-shockwave-flash" src="http://www.youtube.com/v/QfvYJD4-rCw" /></object></p>
<p><span id="more-102"></span></p>
<p>Defenders of Ardania (DoA) is a next-generation tower defense game set in the rich fantasy world of Majesty, but with a twist. Besides the addictive core mechanics of placing towers to stop advancing enemy units, DoA also allows players to take on the role of the attackers seeking to conquer the enemy base.</p>
]]></content:encoded>
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		<title>Dungeon Defender&#8217;s Game Review, Hint&#8217;s, Tips, Guide</title>
		<link>http://www.castlegames.co/walkthroughs/2011/11/dungeon-defenders-game-review-hints-tips-guide/</link>
		<comments>http://www.castlegames.co/walkthroughs/2011/11/dungeon-defenders-game-review-hints-tips-guide/#comments</comments>
		<pubDate>Wed, 23 Nov 2011 17:01:46 +0000</pubDate>
		<dc:creator>Castle Crusher</dc:creator>
				<category><![CDATA[PC Games]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Walkthroughs & Guides]]></category>

		<guid isPermaLink="false">http://www.castlegames.co/walkthroughs/?p=91</guid>
		<description><![CDATA[<p><img src="http://www.castlegames.co/images/dungeondefenders/dungeon-defenders-game.jpg" alt="dungeon defenders game" /></p>
<p>Dungeon Defenders is a tower defense game by <a title="Trendy Entertainment" href="http://trendyent.com/">Trendy Entertainment</a> available on many platforms including PC, Xbox Live Arcade, Playstation network, IOS, Android and Playstation Vita.</p>
<p>The game is inspired by many flash tower defense games but what makes it much more enjoyable and engrossing is the 3d environment, the team play and the control of an individual hero. These attributes are just as important as the towers you deploy at the start of each stage.</p>
<p>The towers you deploy also depend on the hero you choose, for example the Mage can create many offensive towers that shoot from a range firing lightning and fireballs at the enemies where as the monk creates auras that only effect&#8217;s monsters that come into contact with them. A squire can put up very sturdy barricades that can absorb the most damage and the huntress&#8217;s traps are deadly to all enemies within proximity.</p>
<p><span id="more-91"></span></p>
<p><strong>The Story</strong></p>
<p>The story behind the Dungeon Developers game is that the parents of these would-be hero&#8217;s have left the <a title="Castle" href="http://www.castlegames.co">castle</a> in the hands of their kids who are mini heroes yet to fully develop in their chosen field. One day whilst restless and bored the kid heroes accidentally unleash an unspeakable evil upon the castle which seeks to destroy the Eternia Crystals and consume their power. The Eternia Crystals are known to store powers of immortal beings and the evil monsters desperately want those powers!</p>
<p><strong>The Aim</strong></p>
<p><img src="http://www.castlegames.co/images/dungeondefenders/dungeon-defenders-knight-and-mage-defend-tower.jpg" alt="dungeon defenders: defend your crystal" /></p>
<p>Defend the Eternia crystal(s) from all the bad guys that come through numerous portal doors in each dungeon/stage.</p>
<p><strong>Meet the Heroes</strong></p>
<p><img src="http://www.castlegames.co/images/dungeondefenders/dungeon-defenders-game-heroes.png" alt="dungeon defenders game: heroes" /></p>
<p>In the Dungeon Defenders game there are four classes to choose from:</p>
<ul>
<li>Squire: A bash a second hero, the squire delivers mighty swipes with his sword slicing through foes like a butcher in an abattoir. His defense towers are impressively impenetrable.</li>
<li>Apprentice (mage): A powerful </li>&#8230;</ul>]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.castlegames.co/images/dungeondefenders/dungeon-defenders-game.jpg" alt="dungeon defenders game" /></p>
<p>Dungeon Defenders is a tower defense game by <a title="Trendy Entertainment" href="http://trendyent.com/">Trendy Entertainment</a> available on many platforms including PC, Xbox Live Arcade, Playstation network, IOS, Android and Playstation Vita.</p>
<p>The game is inspired by many flash tower defense games but what makes it much more enjoyable and engrossing is the 3d environment, the team play and the control of an individual hero. These attributes are just as important as the towers you deploy at the start of each stage.</p>
<p>The towers you deploy also depend on the hero you choose, for example the Mage can create many offensive towers that shoot from a range firing lightning and fireballs at the enemies where as the monk creates auras that only effect&#8217;s monsters that come into contact with them. A squire can put up very sturdy barricades that can absorb the most damage and the huntress&#8217;s traps are deadly to all enemies within proximity.</p>
<p><span id="more-91"></span></p>
<p><strong>The Story</strong></p>
<p>The story behind the Dungeon Developers game is that the parents of these would-be hero&#8217;s have left the <a title="Castle" href="http://www.castlegames.co">castle</a> in the hands of their kids who are mini heroes yet to fully develop in their chosen field. One day whilst restless and bored the kid heroes accidentally unleash an unspeakable evil upon the castle which seeks to destroy the Eternia Crystals and consume their power. The Eternia Crystals are known to store powers of immortal beings and the evil monsters desperately want those powers!</p>
<p><strong>The Aim</strong></p>
<p><img src="http://www.castlegames.co/images/dungeondefenders/dungeon-defenders-knight-and-mage-defend-tower.jpg" alt="dungeon defenders: defend your crystal" /></p>
<p>Defend the Eternia crystal(s) from all the bad guys that come through numerous portal doors in each dungeon/stage.</p>
<p><strong>Meet the Heroes</strong></p>
<p><img src="http://www.castlegames.co/images/dungeondefenders/dungeon-defenders-game-heroes.png" alt="dungeon defenders game: heroes" /></p>
<p>In the Dungeon Defenders game there are four classes to choose from:</p>
<ul>
<li>Squire: A bash a second hero, the squire delivers mighty swipes with his sword slicing through foes like a butcher in an abattoir. His defense towers are impressively impenetrable.</li>
<li>Apprentice (mage): A powerful mage practicing the art of arcane magic, deploying towers of great power and blasting enemies with waves of magic.</li>
<li>Huntress: Lean, mean and evasive the huntress shoots from a far, moves quickly, rarely misses and backs her fire power up with explosive traps.</li>
<li>Monk: A big team player he can heal all his group with auras whilst delivering devastating damage with his spear skills and auras.</li>
</ul>
<p><strong><span style="font-size: small;"><span class="Apple-style-span" style="line-height: 24px;">Multiplayer Co-operative</span></span></strong></p>
<p>Dungeon Defenders is a multiplayer cooperative game which means you can team up with other three other adventurers online to <a href="http://www.castlegames.co/defend-your-castle-game.htm">defend your castle</a>. This brings a new dimension to the tower defense concept as good team work is vital to the survival of the eternia crystals.</p>
<p>For example going solo and just hammering a bunch of monsters as the squire far from the crystal&#8217;s proximity will not go down well with the other players, there&#8217;s no &#8216;I&#8217; in team and in this game this is particularly the case. The squire must serve as a true defender and be always present at the most weakest point of the defenses. The monk, equally, cannot go on his own mission of destruction and drift away from the towers that need his healing aura, nor can the mage run around blowing up pockets of enemies that are not an imminent threat. All heroes must bunch together and form a powerful unit using their strengths for the greater good of the group and the crystals!</p>
<p><strong>Expect Big Bosses</strong></p>
<p><img src="http://www.castlegames.co/images/dungeondefenders/dungeon-defenders-bosses.jpg" alt="dungeon defenders game: bosses" /></p>
<p>The bosses in Dungeon Defenders are impressive, they are big, ugly and hold a dominant presence when they appear. Each boss fight delivers a satisfying reward for smashing through endless waves of smaller monsters throughout each stage. There are three bosses &#8211; a giant demonic lord, a goblin mech and a ferocious fire breathing ancient dragon. You will certainly know when a boss is imminent, the ground pounds and out from nowhere emerges a huge stomping beast on steroids.</p>
<p><strong>Character Skill Development</strong></p>
<p>The lack of character skill development is a bit of a downer in DD. You don&#8217;t really go down the path of selecting a talent tree and obtaining more talents as you go along.</p>
<p>A few more defenses become available automatically as you increase in level whilst your experience is spent only on improving the attacks you already hold. This can leave you feeling a bit tired with using the same old spells and defenses in each stage. I think a little more effort into the skill development wouldn&#8217;t have gone a miss as well as a wider range of towers.</p>
<p>Even if it were two or three extra attacks you could gain as you advance. Instead you pretty much have all your attacks from the start and the only thing that increases is your damage and as mentioned a few new defense towers.</p>
<p>Besides the shallow character skill development, Dungeon Defenders is a fun and easy to pick up and play indie td game at a nice little price. It will just about leave you satisfied considering the price you pay for it.</p>
<p><a title="Dungeon Defenders Download" href="http://store.steampowered.com/app/65800/" rel="nofollow">Grab Dungeon Defenders from Steam</a> now.</p>
<p><strong><span style="color: #99cc00;">Some Tips on Surviving the Dungeons</span></strong></p>
<p><span style="color: #808000;">Melee classes (squire and monk) don&#8217;t take the mana chest&#8217;s!</span></p>
<p>If your a melee class refrain from taking the mana chests at the begining of each wave unless there is no apprentice or huntress around. The two ranged classes need the mana at the start more than you do and they can build more powerful defenses. The squire may be able to summon some decent defenses and the monk has good auras but all in all the mana should be left for the two mentioned classes, especially the apprentice!</p>
<p>As a squire or a monk you will have more than enough opportunities to collect full mana when you slay the monsters within each wave, giving you plenty to use in preparation for the next wave.</p>
<p><span style="color: #808000;">Don&#8217;t wander too far from the eternia crystals</span></p>
<p>A classic mistake is to believe you are over powered and can take all monsters out before they even get near the crystals. Whilst this can work on the odd occassion most of the time there will be another party of monsters that have strayed from your wandering eyes and whom start to attack one of the eternia crystals. This mistake is more likely to happen on hard and insane levels of difficulty.</p>
<p>If your a melee in particular make sure your around the crystals for when the first group of monsters start attacking your defenses.</p>
<p><span style="color: #808000;">Don&#8217;t build defenses too far from the crystals</span></p>
<p>A common mistake is to believe you can build all your defenses near to wear the monsters spawn and smite them all down early on. Whilst this may prove a good idea early on, later the monsters will break past some of the unguarded defenses leaving you to fight them at the crystals with no defenses there to aid you.</p>
<p>It is better to focus most of your defense building around the crystals themselves, so when all hell breaks loose the defenses are always in range to attack the monsters at the end. After-all the monsters are not going to throw a tea party near to where they spawn, they are coming after the crystals and this is where most of the action will end up in the final waves.</p>
<p><span style="color: #808000;">Monk&#8217;s Defense Aura</span></p>
<p>I spent most of the game playing as a monk and when it comes to the big ogres it&#8217;s best to hide behind a mage or squire&#8217;s barracades and to <em>activate your defense aura</em>. Here you can keep healing the defenses and stop the big fat ogres from getting through all together. All the while the mage and huntress&#8217;s towers are taking out the ogres health. This works a treat but just make sure you have plenty of unspent mana for this situation as the amount needed to heal the barracades will be considerable.</p>
<p><img src="http://www.castlegames.co/images/dungeondefenders/dungeon-defenders-monk-healing-barriers.jpg" alt="dungeon defenders monk heals barriers" /></p>
<p><em>Above we can see the monk hiding behind the apprentice&#8217;s barriers with his defense aura active. The aura heals the barricades and stop&#8217;s the ogre getting through whilst the apprentice&#8217;s offensive towers do the rest.</em></p>
<p><span style="color: #808000;">A few tips on the Ancient Dragon (the final boss in Dungeon Defenders)</span></p>
<p><img src="http://www.castlegames.co/images/dungeondefenders/dungeon-defenders-ancient-dragon-boss.jpg" alt="dungeon defenders ancient dragon boss" /></p>
<p>Be warned the final boss fight with the ancient dragon in Dungeon Defenders is by no means easy, even with a well equipped group. The ancient dragon flies around the screen and lands on one of three platforms where you can attack him. The ranged attackers in the group can also fire at him in mid air or any of you can use the catapults to try and attack him but most of the damage will come when he lands!</p>
<p><img src="http://www.castlegames.co/images/dungeondefenders/the-summit-map.jpg" alt="dungeon defenders the summit map" /></p>
<p>The platforms are located at the top and to the left and right of the single eternia crystal. The yellow circles on the map above shows where the ancient dragon lands.</p>
<p>Bashing your way beyond the hundreds of minions who are flooding down the stairways to the crystal is a struggle in its own right. You will need to fight or jump your way past the many monsters to get to the dragon before it takes off and starts flying again.</p>
<p>The ancient dragon from time to time lets off a huge breath of fire so hot it turns pink! It spreads it&#8217;s breath around generously toasting everyone in it&#8217;s path not just the good guys! That&#8217;s one plus to fighting the dragon on the platform if needs be &#8211; it clears the way to fight him on your own without too many enemies back stabbing you as you take it on.</p>
<p><img src="http://www.castlegames.co/images/dungeondefenders/monk-attacking-the-dragon.jpg" alt="dungeon defenders: monk attacking the ancient dragon" /></p>
<p><em>Above a lonely old monk attacks the ancient dragon from one of it&#8217;s landing platforms. The path is completely clear as the dragon has burned all fellow monsters in it&#8217;s path leaving the monk to fight solo.</em></p>
<p>It&#8217;s easier to fight the dragon as a ranged attacker because if your the monk or the squire you need to get right up close and personal (literally in the ancient dragon&#8217;s mouth) to cause him damage. If your in a balanced group where you have two ranged attackers it is wise to leave the two melee members behind to defend the three crystals whilst the ranged go attack the dragon. Ranged attackers can pretty much target and kill the dragon from anywhere it is, all be it flying or landed. Although when it is landed it is still far more target-able.</p>
<p>Still as a ranged attacker you don&#8217;t have to get in the dragons mouth to damage it. You can take range up the stairs from either the left or right hand side of any of the three platforms it lands on. These higher positions tend to shield you from the dragon&#8217;s fire breath and fire balls to some degree, allowing you to fire upon it with relative ease compared to the harder task the melee members of your group. You will still have to look out for the constant attacks from monsters though so you can&#8217;t get carried away with just firing at the dragon, multi tasking is the best policy.</p>
<p>Even on easy difficulty the dragon takes some taking down and has plenty of health. In which case you will need a balanced attack and defend strategy to defeat him with patience. As a dungeon defender you will need to remind yourself that defending the eternia crystal still holds as much importance as killing the dragon. Don&#8217;t take your eye off the crystal as floods of enemies will still be battering at your defenses wanting to get a piece of one of the three.</p>
<p>In any case good luck and post comments below on any tips or experiences you&#8217;ve had whilst playing the game! We&#8217;d appreciate your wisdom in making these hints and tips even better.</p>
<p><a title="Dungeon Defenders Download" href="http://store.steampowered.com/app/65800/">Download Dungeon Defenders from Steam today</a>.</p>
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		<title>Kingdom Rush 2: Recommended Improvements</title>
		<link>http://www.castlegames.co/walkthroughs/2011/09/kingdom-rush-2-recommended-improvements/</link>
		<comments>http://www.castlegames.co/walkthroughs/2011/09/kingdom-rush-2-recommended-improvements/#comments</comments>
		<pubDate>Wed, 07 Sep 2011 14:29:49 +0000</pubDate>
		<dc:creator>Castle Crusher</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Kingdom Rush]]></category>

		<guid isPermaLink="false">http://www.castlegames.co/walkthroughs/?p=78</guid>
		<description><![CDATA[<p><strong>Big Expectations for Kingdom Rush 2</strong></p>
<p><a title="Kingdom Rush Game" href="http://www.castlegames.co/kingdom-rush-game.htm">Kingdom Rush</a> is an exceptionally good tower defense game. It combines economic and troop micromanagement with smooth animations, humorous writing and an upbeat approach to a classic gameplay. The inclusion of free moving units, spells and unique stage-based structures adds plenty of variety and life to the game.</p>
<p>But if we were to say that we could not ask for more in <a title="Kingdom Rush 2 Game" href="http://www.castlegames.co/kingdom-rush-2-game.htm">Kingdom Rush 2</a>; that would be a lie. True, the game already offers plenty, and as a whole, Kingdom Rush stands out pretty well by itself. But as for its sequel, and it is quite likely that one is on the way, we have even greater hopes and expectations. So the real question now is, for a game as good as the original Kingdom Rush, what else can we possibly improve?</p>
<p>Read on and find our answers.</p>
<p><span id="more-78"></span></p>
<p><strong>More of Everything</strong></p>
<p><img src="http://img.castlegames.co/kingdom-rush-more-of-the-same.jpg" alt="kingdom rush more of the same" /></p>
<p>Fact of the matter is: Kingdom Rush is a great game to play. So why not have more of the same? More stages, more enemy waves, more challenges. Many players simply loved the gameplay of the first game, giving more of the same formula never hurts –being classic simply means being good enough to stand the test of time. Obviously, this also means not removing existing details, after all, mess up a good recipe and you can spoil the whole cake. All the small components that make up Kingdom Rush’s gameplay: unique enemies, timed waves, spell cooldowns; all of these add up to the experience that the sequel would be a shame to do without. Now that we have clarified that changing the existing features is not needed, what about adding more?</p>
<p><strong>Unique Structures Get Lots of Love</strong></p>
<p>Who did not enjoy the Sylvan forest elves with their high-damage long range &#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><strong>Big Expectations for Kingdom Rush 2</strong></p>
<p><a title="Kingdom Rush Game" href="http://www.castlegames.co/kingdom-rush-game.htm">Kingdom Rush</a> is an exceptionally good tower defense game. It combines economic and troop micromanagement with smooth animations, humorous writing and an upbeat approach to a classic gameplay. The inclusion of free moving units, spells and unique stage-based structures adds plenty of variety and life to the game.</p>
<p>But if we were to say that we could not ask for more in <a title="Kingdom Rush 2 Game" href="http://www.castlegames.co/kingdom-rush-2-game.htm">Kingdom Rush 2</a>; that would be a lie. True, the game already offers plenty, and as a whole, Kingdom Rush stands out pretty well by itself. But as for its sequel, and it is quite likely that one is on the way, we have even greater hopes and expectations. So the real question now is, for a game as good as the original Kingdom Rush, what else can we possibly improve?</p>
<p>Read on and find our answers.</p>
<p><span id="more-78"></span></p>
<p><strong>More of Everything</strong></p>
<p><img src="http://img.castlegames.co/kingdom-rush-more-of-the-same.jpg" alt="kingdom rush more of the same" /></p>
<p>Fact of the matter is: Kingdom Rush is a great game to play. So why not have more of the same? More stages, more enemy waves, more challenges. Many players simply loved the gameplay of the first game, giving more of the same formula never hurts –being classic simply means being good enough to stand the test of time. Obviously, this also means not removing existing details, after all, mess up a good recipe and you can spoil the whole cake. All the small components that make up Kingdom Rush’s gameplay: unique enemies, timed waves, spell cooldowns; all of these add up to the experience that the sequel would be a shame to do without. Now that we have clarified that changing the existing features is not needed, what about adding more?</p>
<p><strong>Unique Structures Get Lots of Love</strong></p>
<p>Who did not enjoy the Sylvan forest elves with their high-damage long range arrows and double bladed swirly sword-things? Leaving them to take care of the northwest path made it easy for players to concentrate on the other areas of the map. The sun tower is another special favorite –allowing players to incinerate enemies every few seconds worth of cooldown. These unique towers added flavor and variety to stages, it also told you that you have managed to travel far and these unique things are what make the new location so different.</p>
<p>Our suggestion is: make more of these! We would love to see a dwarven stronghold with stout and heavily shielded melee fighters; or a small regiment of centaurs supporting out troops. The fantasy genre is full of magical and exotic creatures and races just waiting to be made part of a great game –and who would not want to have a nice little dragon whelp helping you roast some orcs?</p>
<p><strong>The Dynamics of Movement</strong></p>
<p>Having mobile troops allowed a single barrack to patrol two different pathways –as long as the roads were within reach. And this single feature alone allowed Kingdom Rush to tower over its competitions quite early on. But you can only do so much with 3 little henchman –no matter how strong or powerful they may be. As such, many strategies required that several infantry producing structures be made.</p>
<p>Now imagine if you can have more than just trio of troops per structure and the ability to have a wider range of movement. It would change the way players approach the game, and all new strategies for creating chokepoints will be made.</p>
<p>But going further than just adding new upgrades to infantry structures –we could also have vehicles. These will often serve as great obstacles for enemies to face and vehicles can have a larger range of movement as compared to a single soldier. In fact, imagine being able to load three mages into a single vehicle and imagine how much devastation they can bring. In case you missed it, a single mage sits atop those magic towers; it would not take much to get him to go down and ride a tank.</p>
<p><strong>Enemies Everywhere</strong></p>
<p><img src="http://img.castlegames.co/kingdom-rush-enemies-everywhere.jpg" alt="kingdom rush enemies everywhere" /></p>
<p>At the very end of Kingdom Rush, we witnessed how enemies are able to suddenly appear at designated teleportation portals all over the stage. Considering that one of the mage tower’s higher level abilities is a spell that will warp a small group of enemies away from the exit, this nifty little end-game challenge feature certainly changed the way people made strategies for the tower defense game.</p>
<p>Having more features similar to this in Kingdom Rush 2 will force players to be a little more dynamic and versatile with their defense strategies in order to keep up with the enemies. While it may feel tempting to stick to just one or two formulas for a starting build, it is in being able to cycle across different types of structures that makes a tower defense game feel fresh and new even when you are already deep in the game.</p>
<p><strong>Bigger Spell Book</strong></p>
<p><img src="http://img.castlegames.co/kingdom-rush-upgrades.jpg" alt="kingdom rush upgrades" /></p>
<p>For the original game, we were given access to a very powerful spell that summoned forth meteors to fall from the sky –with devastating effects. As much as we enjoyed the spell, it was the only one we had. For the next Kingdom Rush game, it would be great to see a larger set of spells to learn and upgrade. From powerful winds that will push back enemies and form tornadoes to massive ice spells that will freeze enemies in place and cause avalanches to block paths. If we are going to be overrun by more waves of powerful creatures, then it would certainly be good to have some useful spells set aside.</p>
<p><strong>Troop and Creature Variety</strong></p>
<p><img src="http://img.castlegames.co/kingdom-rush-2-game-troop-variety.jpg" alt="kingdom rush 2 game troop variety" /></p>
<p>As always, it is the individual units of Kingdom Rush that makes the game feel truly unique above all the others. As such, having a great more land troops will make the game seem to be more of an RTS than TD title. Still, it seems to be a very logical step to make considering how positive players’ reactions were to commandable soldiers. Naturally, with more soldiers, we would also love to see new enemies. From ogres, vampires, and chimeras to all sorts of really unique and powerful boss creatures, it would certainly be a total rush to defend against those.</p>
<p><strong>Long Ways to Go</strong></p>
<p>With a definite release date announced (check out the <a title="Armor Games - Kingdom Rush Sequel Announced" href="http://armorblog.com/2011/08/announcement-kindom-rush-sequel-in-the-making/">armor games post here</a>), it will be a bit of long wait until Kingdom Rush 2 finally becomes available. In the meanwhile, we can keep ourselves busy with the game’s many special side challenges.</p>
]]></content:encoded>
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		<title>Kingdom Rush Walkthrough: Tips &amp; Tricks</title>
		<link>http://www.castlegames.co/walkthroughs/2011/08/kingdom-rush-tips-and-tricks-walkthrough/</link>
		<comments>http://www.castlegames.co/walkthroughs/2011/08/kingdom-rush-tips-and-tricks-walkthrough/#comments</comments>
		<pubDate>Tue, 16 Aug 2011 13:29:19 +0000</pubDate>
		<dc:creator>Castle Crusher</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Kingdom Rush]]></category>
		<category><![CDATA[Walkthroughs & Guides]]></category>

		<guid isPermaLink="false">http://www.castlegames.co/walkthroughs/?p=69</guid>
		<description><![CDATA[<p><strong>Surviving the Onslaught: the Kingdom Rush Strategy Guide</strong></p>
<p><img src="http://img.castlegames.co/kingdom-rush-tips-and-tricks.jpg" alt="kingdom rush tips and tricks" /></p>
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<p>Kingdom Rush presents players with 12 stages worth of enemy waves, and 24 different challenges that will get players to don their thinking caps in order to come up with the most viable solutions for beating the game. With that said, the answers that will help you finish the stage will not always be obvious, and sometimes, it takes a few tries in order to get the order of building towers just right.</p>
<p>Do it perfectly however and you can earn that much needed three star rating –with which you can gain new upgrades that will help you earn and perform even better. This here is our little general’s Kingdom Rush tips and tricks walkthrough for beating all the stages and being able to collect as many stars as possible in order to finish all the challenges.</p>
<p><span id="more-69"></span></p>
<p><strong>First Up: the Basics</strong></p>
<p>The gameplay pans out in a very simple single screen scenario: enemies come out of designated areas from the map and will slowly march towards a single exit. If enough enemies pass through to the exit, you will lose the stage. In order to prevent these enemies from making it through, you have to build defense towers, deploy troops and cast meteor spells in order to whittle down the enemy forces. Once you survive enough enemy waves, the stage is won and you are rewarded with stars (the number you gain depends on how many enemies managed to slip past your defenses).</p>
<p><img src=" http://img.castlegames.co/kingdom-rush-tesla.jpg" alt="kingdom rush tesla" /></p>
<p>Depending on your skill, you might want to consider switching the game from normal difficulty to easy – since the amount of stars won in either difficulty is the same, it may be a good idea to upgrade some of the most basic structures first then returning to normal &#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><strong>Surviving the Onslaught: the Kingdom Rush Strategy Guide</strong></p>
<p><img src="http://img.castlegames.co/kingdom-rush-tips-and-tricks.jpg" alt="kingdom rush tips and tricks" /></p>
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<p>Kingdom Rush presents players with 12 stages worth of enemy waves, and 24 different challenges that will get players to don their thinking caps in order to come up with the most viable solutions for beating the game. With that said, the answers that will help you finish the stage will not always be obvious, and sometimes, it takes a few tries in order to get the order of building towers just right.</p>
<p>Do it perfectly however and you can earn that much needed three star rating –with which you can gain new upgrades that will help you earn and perform even better. This here is our little general’s Kingdom Rush tips and tricks walkthrough for beating all the stages and being able to collect as many stars as possible in order to finish all the challenges.</p>
<p><span id="more-69"></span></p>
<p><strong>First Up: the Basics</strong></p>
<p>The gameplay pans out in a very simple single screen scenario: enemies come out of designated areas from the map and will slowly march towards a single exit. If enough enemies pass through to the exit, you will lose the stage. In order to prevent these enemies from making it through, you have to build defense towers, deploy troops and cast meteor spells in order to whittle down the enemy forces. Once you survive enough enemy waves, the stage is won and you are rewarded with stars (the number you gain depends on how many enemies managed to slip past your defenses).</p>
<p><img src=" http://img.castlegames.co/kingdom-rush-tesla.jpg" alt="kingdom rush tesla" /></p>
<p>Depending on your skill, you might want to consider switching the game from normal difficulty to easy – since the amount of stars won in either difficulty is the same, it may be a good idea to upgrade some of the most basic structures first then returning to normal difficulty once your troops are more ready. The reason for going back to normal is for players who wish to complete all badges –since three will require that certain tasks be accomplished in normal difficulty.</p>
<p><strong>Field Overview</strong></p>
<p>No Kingdom Rush tips and tricks walkthrough would be complete without a quick breakdown of your defensive resources. So here it is: the complete guide to all the forces you can deploy against the enemy forces.</p>
<p><img src=" http://img.castlegames.co/kingdom-rush-archers.jpg" alt="kingdom rush archers" /></p>
<p><strong>Archer Tower</strong> – the most basic of all towers, cheapest to create and deals the least amount of damage against enemies. It is very fast shooting and this makes it very effective against groups of enemies with low HP (such as wargs) that will otherwise get past other defenses just because of sheer speed. When upgraded, the Archer Tower increases in both damage and range –making it a key part of any defense strategy even late in the game.</p>
<p><img src=" http://img.castlegames.co/kingdom-rush-mages.jpg" alt="kingdom rush mages" /></p>
<p><strong>Mage Towers</strong> – more stronger than the archer towers, the Mage towers are your best bet against armored troops (expect those with magical shielding of course). Slow firing, these towers are best complemented by archer towers as they are no able to keep up with larger enemy waves, but can dispatch slower, tougher enemies better than the archers. It is important that players try to earn the final general upgrade for the mage tower which adds a bonus slow-down effect to any target hit by a mage shot. You can earn this about mid-way through the game and is an important factor for many of the challenges. Also, the mage tower is slightly more expensive than the archer tower, so be sure to save up for it.</p>
<p><img src=" http://img.castlegames.co/kingdom-rush-dwarven.jpg" alt="kingdom rush dwarven" /></p>
<p><strong>Dwarven Bombard</strong> – these towers are your crowd control towersl; slow, powerful and has a decent area-of-effect damage, they are best used in the late game (early on, you can rely on archer, mage and barracks). Late in the game, when the better types of dwarven cannon upgrades become available (such as the Big Bertha), then it may be a good time to start investing in the cannon type towers. At level one, these cannons are hardly any use, so be sure to upgrade it as soon as you can –the earliest they become reliable is at level 3. Employing these towers is best in the later stages where gold is a lot easier to earn (since they are the most expensive of the bunch).</p>
<p><img src=" http://img.castlegames.co/kingdom-rush-barracks.jpg" alt="kingdom rush barracks" /></p>
<p><strong>Barracks</strong> – the most unique defense tower of them all. A barrack can take on three enemies at the same by deploying three soldiers to the front lines. These soldiers’ stats will be determined by the level of the tower used to spawn them. At level 1, they are simply plain clothes fighters with very little use aside from distracting enemies. At level three, they get geared up with armor and better swords, allowing them to withstand enemy attacks a lot better. Be sure combine different towers to support a barracks in order to create a bottleneck where you can take down enemies one at a time. The cost of barracks is the same as the archer towers –making them very economical to have.</p>
<p>All the four buildings above can be upgraded two times in order to increase their various stats. More often than not, damage and attack range is increased. In the case of the barracks, the soldier’s damage, overall HP and rally point range will all be increased. After reaching level 3, each building can be upgraded for the last time into one of two completely new structures. Each of these two options has its own strengths and weaknesses and heavily boosts the offensive and defensive traits of the towers.</p>
<p><strong>Archer Tower: Ranger’s Hideout</strong></p>
<p>The Ranger’s Hideout shoots fast and hard, placing even a single one at a critical location ensures that any enemy that passes by gets hit by a literal rain of arrows –each dealing plenty of good damage. It is so effective that a single ranger tower can easily wipe out a large pack of low level wargs or gargoyles. Even better is that fact that this tower can be improved with an entangle spell that can hold down several enemies in place while dishing out plenty of damage. The rangers can also coat their arrows with poisons which will slowly damage any target over a small period of time.</p>
<p><strong>Archer Tower: Musketeer</strong></p>
<p>Musketeers are a cross between the dwarven bombard and the ranger’s hideout. With this upgrade, the once very fast archer tower’s firing rate has been brought down to a humble slow. In exchange, players get a massive damage bonus: the attack is raised to 35-65 (a vast improvement over the Ranger’s 13-19 damage per shot). For those counting DPS, the rangers have the advantage, but that does not take into account the superior range of the musketeer –which means it can shoot at a single target for a longer period of time. Also, they get bonuses for crowd control with their explosive shot ability and an anti-boss skill: a chance for instant kill shot (if the chance fails, the attack deals massive damage instead).</p>
<p><strong>Mages: Arcane Wizard</strong></p>
<p>After the Ranger’s Hideout, the Arcane Wizard is the next high level tower that becomes available to you. This is a straight forward upgrade of the mage tower (though it does get penalized with a “very slow” firing rate. The trade off comes in the form of massive damage per shot at around 76-140 and with two very useful abilities. The first is a sure death spell (much like the Musketeer, but with 100% certainty), and the second is a teleport spell which will send off a small number of enemies backward –forcing them to march towards the exit once again –obviously, a good strategy is for players to set an Arcane Wizard with teleport near the end of the stage, which will force back any enemy that slips past the initial defenses.</p>
<p><strong>Mages: Sorcerer Mage</strong></p>
<p>The sorcerer mage is the perfect early to mid-way stage defense tower. First, it deals a default penalty to enemy armor effectives by halving it. This enables your other towers to deal even more damage. The support abilities of the sorcerer mage enables players to summon a single powerful stone golem per tower and a polymorph spell that will temporarily change a single enemy into a sheep. Do remember that sheep will not be attacked by your own infantry units, so best leave the polymorph spell for when it is needed.</p>
<p><strong>Barracks: Holy Order</strong></p>
<p>Providing a barracks with Holy Order will allow you to summon Paladins instead of regular knights. These armored soldiers have plenty of health and can learn some really useful defensive skills such as a permanent boost to armor and more importantly, a heal spell that will keep them active on the battlefield a whole lot longer. The holy strike attack is powerful, but it does cost plenty of gold that is often better spent on improving other towers or upgrading the healing spell.</p>
<p><strong>Barracks: Barbarian Hall</strong></p>
<p>The Barbarian Hall is the structure to build when it comes to building troops that have a serious penchant for dealing damage. These loin-cloth clad warriors will charge bravely into the field brandishing axes and dealing death with each stroke. To further add to the carnage, barbarians can have their damage levels increased. But the most useful application of the barbarians is the fact that they can learn to throw axes, allowing them to attack enemies at long range and more importantly, take down flying creatures. Also, they can learn to use nets to slow down fliers –useful against the higher level gargoyles of the later stages.</p>
<p><strong>Dwarven Bombard: Tesla X104</strong></p>
<p>The Tesla X104 is a straight forward device: it fires a chain lightning spell. Extremely useful when it comes to dealing with mobs, the Tesla ensures that as long as there are enough enemies on the road, it will deal massive damage. The tower does not cast any additional abilities, but focuses simply on dealing as much damage per shot that it can give. Each tower upgrade increases the number of enemies affected by the chain lightning and will also provide the tower with a passive perimeter attack that damages any enemy that walks near it.</p>
<p><strong>Dwarven Bombard: 500mm Big Bertha</strong></p>
<p>If it was not for the horrendous cost of upgrading Dwarven Bombards, then the 500mm Big Bertha would have been a great addition to the defensive line. Straight out, the tower deals out a large amount of damage per shot over a small area –easily halving the lives of mid level enemies. This is further improved by bomblet upgrades that will rain fire over a small area and also by the addition of super homing missiles that will always seek out a target before exploding. Aside from being always hitting an enemy, the missiles have huge range –often encompassing almost the entirety of the stage.</p>
<p><strong>Player Abilities and Overall Upgrades</strong></p>
<p>Aside from building and upgrading defense towers, players have two additional abilities and a host of upgrades (which can be gained in the game’s map menu) to choose from.</p>
<p><img src=" http://img.castlegames.co/kingdom-rush-upgrades.jpg" alt="kingdom rush upgrades" /></p>
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<p style="clear: none;">The two abilities are a meteor spell and summon reinforcements. The meteor spell works by designating an area of effect and waiting for the heavens to start raining fire. Early in the game, this ability is not that useful (though it will take care of a few armored enemies if you aim it properly). Once you have earned a sufficient number of stars however, this ability can be upgraded to literally rain hell on your opponents. Midway through, the meteors will burn the ground and will cause damage to any enemy passing over it. At full upgrade, the meteors will scatter all over the pathways (but will concentrate on the target area), the damage will be doubled and the amount of time the ground burns will also increase twofold. Even better is the fact that if you upgrade the spell, the cooldown time for the spell decreases from 80 seconds to a mere 60.</p>
<p>The other ability is summoning troops. Every 10 seconds, the player can summon two footmen to a specific area which they will defend. At the initial levels, these footmen can only serve as temporary blocks. At full level, they can hold up pretty well against armored enemies and can even take down fliers with thrown spears. Sadly, these troops will not stay permanently on the map. Even will if they still have plenty of health, the troops disappear after a few seconds (though it is possible for a player to be able to have up to four reinforcements summoned, note that one pair will disappear soon).</p>
<p>Map upgrades require the player to spend stars –stars which are earned at the end of each stage. Many players make use of this feature by going as far as they can and earning any stars as possible. At the end of which, they upgrade anything they need then come back to any stage that they did not get full ratings on. It is a viable strategy for players who have the time too.</p>
<p>Knowing which upgrades are important is a matter of practice, and also for player preference. In a general term, upgrades will simply improve the base stats of all buildings and the two abilities –these include improving the defenses, raising HP, increasing damage dealt and moving the maximum firing range a little further. Aside from these useful stat boosts, some upgrades do a little more. Artillery towers get a discount on their costs and the splash damage deduction is lifted (granting full damage to all enemies caught in the blast). For the archer towers, each arrow gets a chance to score a critical hit. Mage towers get a slowdown effect on enemies, and the barracks upgrade enables troops to reflect some of the damage they receive. The abilities also get unique upgrades too –which is the scorched earth ability for the meteor and the addition of throwing spears for the reinforcements.</p>
<p>One key factor about these upgrades is that you can press the reset function at any time. This means that if you accidentally bought an ability you do not need yet, or have to take on a challenge maps it is in your best interest to change your star allocation. Take for instance a challenge map that does not allow archer towers, if you used 10 stars on archer towers, you can get these back by resetting and placing the stars on different tower upgrades instead.</p>
<p>Moving on in our Kingdom Rush Tips and Tricks walkthrough next we have the stage strategies.</p>
<p><strong>Stage Strategies</strong></p>
<p><strong>Stage 1: Southport</strong></p>
<p>Southport is a pretty easy stage to beat, simply deploy enough archer towers as needed and you will be fine. There is also plenty of sheep here so before you press the “start battle” icon, it is a good idea to earn the Ovinophobia trophy here. To do so, simply keep on clicking on a sheep until it explodes. Pretty cruel, but if you plan on collecting all the badges, you might as well do it as early as possible.</p>
<p>Finishing the heroic challenge for this map will require a good balance of mage and archer towers and a couple of barracks. Be sure to place a small gauntlet of archers and a mage at the large curve in order to maximize the damage you deal.</p>
<p>The iron challenge makes this a little challenging by limiting you to dwarven bombards and barracks –this is best complemented by upgraded meteor spells and summoned troops. Also make sure to complement the barracks chokepoint using a dwarven bombard.</p>
<p><strong>Stage 2: The Farmlands</strong></p>
<p>This stage introduces armored enemies –which are best dealt with using mage towers. Use a couple or so mage towers and an archer tower early on and you can easily deal with the initial waves. For the rest of the stage, you will need to balance out the defense with barracks. We recommend establishing a choke point midway and to the end of the stage (near the first massive turn, and near the last) in order to keep up with the hordes.</p>
<p>For the heroic challenge, do not forget that you can upgrade to level 2. This is very crucial for the part where armored troops come marching in as low power towers will not be able to defeat them.</p>
<p>This map has an easy iron challenge. Even without the option to use the barracks, players have the archer and mage towers at their disposal. Once again, make sure to use the upgrades whenever possible –especially on the mage towers (if you have earned enough stars for the mage tower cost discount, better get it).</p>
<p><strong>Stage 3: Pagras</strong></p>
<p>New players will find the layout of this stage particularly confusing due to the fact that the two paths converge at an odd angle. The primary chokepoint here is the final bend before the exit. But it is also advisable to place a mage tower in between the two paths where the enemies originate. Also, look out for the shaman type enemies –take them out with a meteor spell if you can and use troop reinforcements to block their path and separate them from the rest of the enemy waves as they will use their heal spell pretty often.</p>
<p>Taking one the heroic challenge early is not recommended. It is best that you have earned sufficient upgrades to mage and barracks towers before taking this on as the waves are plenty and the shamans will need to be killed fast.</p>
<p>The iron challenge for this state requires that you set up a chokepoint near the bottom and whittle down enemy life as they spawn from the top. Be sure to have increased the archer and mage towers and use the summon reinforcements to support the barracks troops.</p>
<p><strong>Stage 4: Twin Rivers</strong></p>
<p>Before you begin this stage, try to observe the river and you will find that fish are leaping from the water. There is a fish that spawns every few seconds between the fishing camp and the north bridge, keep an eye on this and try to click on it when it jumps to earn the Twin Rivers Angler achievement.</p>
<p>For the most part, the faster enemies will be taking the route on the right than the left. Reinforce the left path with single mage tower, a barracks and an archer tower while keeping the right area defended with as much towers as you can (best place a mage tower at the very opening of the two paths). When you have enough gold, upgrade your initial towers and place two archer towers at the exit to kill any enemies that manage to survive the initial defenses.</p>
<p>Once again, this is a challenge map that we recommend you face when you have got better upgrades. The key upgrades here are reinforcement troop boosts and slowdown plus additional range for the mage towers. Wargs will be your biggest issue with the left path so be sure to have enough archer towers there.</p>
<p>The lack of a mage tower in the iron challenge require that you be able to set up good choke points –one barracks and three archer towers per path is a good amount to start with, just be sure to have set your upgrade points for the archer towers –having the critical shot ability will certainly help a lot here.</p>
<p><strong>Stage 5: Silveroak Forest</strong></p>
<p>Repair the Sylvan Elf building and recruit four elves to guard the leftmost path. Afterwards, set an archer tower adjacent to the one that is already on the map. The Elves will easily dispatch any enemy that comes their way during the early waves and all you will need to do is add another archer tower between the left and middle paths. Once the game notifies you that you can create a ranger hideout, upgrade as soon as you can. The rightmost path will often have spiders so it is important to have archer towers guarding that path, the left and center will mostly be filled with bandits, orcs and other armored enemies.</p>
<p><img src=" http://img.castlegames.co/kingdom-rush-sylvanelves.jpg" alt="kingdom rush sylvan elves" /></p>
<p>The good thing about the heroic and iron challenges for this map is that you have the use of the Sylvan elves. If you position them near the edge of the left path, their arrow will reach enemies passing by on the center path –this will allow you to spend more resources on the right towers. Just be sure to provide reinforcements for the elves later on.</p>
<p>The iron challenge takes away the barracks –which means that you will not have a natural chokepoint. Be sure to have archer towers near the exit and remember that the meteor spell does wonders on waves of spiders (it also helps if you have the scorched earth upgrade).</p>
<p><strong>Stage 6: The Citadel</strong></p>
<p>Linirea has the benefit of being guarded by 7 un-upgraded paladins; two on each of the side paths and another three near the exit. While they are quite strong, their health regeneration rate is low and after a few waves, they will most certainly die unless they are properly supported. Be sure to add barracks to create chokepoints on both the left and right sides. Meteor spells are best cast on the center path below (just as a new wave spawns) and near the exit (if any enemies manage to make it there). Be sure to have archer towers upgraded to ranger hideouts to keep up with the later waves.</p>
<p>This is where you will first get arcane towers, while there is little point in making them early in the stage, they are pretty useful once the Juggernaut arrives. This creature will bring out small batches of enemy reinforcements which will run towards the exit –best protect the exit with upgraded archer towers. To kill the juggernaut, simply keep blocking its path with knights and reinforcements while the mage and archer towers eat away at its life.</p>
<p>The heroic challenge of this stage still provides you will the 7 paladins –but they will not be much help with the massive waves. Be sure to heavily support both sides with mage towers and at least two barracks. Archer towers will be useful near the exit.</p>
<p>The iron challenge in this stage limits you to barracks and nothing else –so be sure to reset your stars and place them all in barracks upgrades (as well as your meteor and summon reinforcement abilities as well). The key areas to watch out for are the left and right pathways and adding as many upgraded barracks as soon as you can.</p>
<p><strong>Stage 7: Coldstep Mines</strong></p>
<p>This stage introduces a new element to the game, the addition of cave-paths which enemies can take as a shortcut. One of the cave mouths leads directly the bottom path towards the exit so be sure to line up that route with plenty of defenses early on. New warg types will also be appearing here, particularly ones with plenty of HP. So make good use of both your reinforcements and meteor spell in order to make quick work of these enemies.</p>
<p>The heroic mode will require a good degree of upgrades and plenty of careful planning in the bottom of the map. Aside from that, this stage plays out pretty much like it did in the story mission so it should not be that hard as long as you set up proper chokepoints.</p>
<p>The issue in the iron challenge is that players cannot make new barracks outside of the three already available. As a starting move, send all troops to the path lower than the one they start out in. Afterwards, place plenty of defenses on the route below. As you earn enough gold, create new defenses in the upper area of the map to help weaken enemies before they approach –once again, the meteor spell is useful against large groups of small wargs.</p>
<p><strong>Stage 8: Icewind Pass</strong></p>
<p>This stage introduces the Sasquatch bonus unit and the barbarian type barracks. Ironically, it is not that much recommended getting either one during the first try. To get the Sasquatch, use a meteor spell on the ice blocking the cave near first turn of the northern path. This will enable players to access the option to recruit the giant warrior. Once purchased, the Sasquatch serves as a basic infantry unit –except it has a monstrous amount of armor, health, and of course damage.</p>
<p><img src=" http://img.castlegames.co/kingdom-rush-sasquatch.jpg" alt="kingdom rush sasquatch" /></p>
<p>For strategy, the key factor here is being able to set up a good chokepoint in lower path right before the exit. To do so, line up two barracks with two mage towers and two archer towers. To upgrade, it is recommended that the mage towers get priority as they can deal more damage per shot.</p>
<p>This stage’s heroic challenge can benefit heavily from the use of the arcane tower and the teleport spell –but that is only if you can strategize using the enemy call button for each wave. Best set a good defense near the exit at the start of the challenge.</p>
<p>To earn the iron trophy, focus on making a barbarian hall within the first few waves. For the bombard, an upgrade to level 3 is good for about 4 towers in order to take out most of the enemies. The real challenge here are the flying gargoyles so it is best to get those barbarians with throwing axe upgrades.</p>
<p><strong>Stage 9: Stormcloud Temple</strong></p>
<p>The Stormcloud Temple introduces the sun tower, a massive obelisk high up in the mountains capable of harnessing sun energy into a focus beam of yellow destruction. It is pretty cool to have and free to use so be sure to make use of the tower’s beam whenever you can. The beam charges up every 10 seconds (if you buy four mages as soon as you can –and you should), and will instantly kill most weak enemies. </p>
<p><img src=" http://img.castlegames.co/kingdom-rush-suntower.jpg" alt="the sun tower in kingdom rush" /></p>
<p>This tower is best used on armored and high HP enemies (or for stragglers that manage to make it near the exit). At the end of this stage, a special boss named JT will come from the top. If you have a sorcerer’s tower near that area, you can easily bring down the life of the boss (the musketeer’s snipe may also instantly kill JT). When the boss raises both fists, it will freeze some of your towers, click on those rapidly to break the ice. While JT is running around, several wargs will spawn –so be sure that you keep your lower defenses ready and running. Naturally, keep firing the sun tower on JT whenever it is available.</p>
<p><img src=" http://img.castlegames.co/kingdom-rush-s10-boss.jpg" alt="kingdom rush stage 10 boss" /></p>
<p>Like the Silveroak forest, the challenges for this map are aided by an existing structure –in this case, the sun tower. This is a big help when holding off tough enemies as well as for removing those pesky shamans.</p>
<p>The iron challenge for Stormcloud limits players to using only mage towers (be sure to move all your stars before taking this on). A good combination of arcane and sorcerer towers will weaken and kill most enemies. Fortunately, the sun tower will be available allowing you to make quick work of some heavier enemies.</p>
<p><strong>Stage 10: The Wastes</strong></p>
<p>One thing to look out for in this map is the graveyard on the upper left. With it being positioned so close to the exit, it is important to set a tower near it (we recommend a mage and archer tower, though you can also use an artillery tower if you prefer using it). The skeletons that come out from the cemetery are not predicted or announced in the enemy wave indicator so it is important to keep an eye on that part. The left path will have faster enemies while heavier fighters appear on the right. For necromancers, fire a meteor spell on them when they stop to cast summoning spell.</p>
<p>The heroic challenge is made easier with the scorched earth upgrade and artillery on the left. The right side will require strategically placed mage towers on the top and bottom parts of the path.</p>
<p>The iron challenge takes away the mob control abilities of the artillery which originally makes short work of skeletons. This means that mob control would require good chokepoints and properly placed towers –the teleport spell and tangle abilities are effective against masses of skeletons.</p>
<p><strong>Stage 11: Forsaken Valley</strong></p>
<p>One of the toughest challenges that the Forsaken Valley Provides is the presence of lava golems, these big creatures have plenty of HP and high defense, so best have mage towers near their spawn points (place these towers in the lower center of the map). Also, archer and mage towers near the end are important for those fast wargs and flying gargoyles. The death ray and snipe shot abilities of level 4 towers will make quick work of the lava golems in the later part of this stage, the real challenge is surviving long enough to make the upgrades.</p>
<p>The heroic stage sets several waves of heavy enemies, so barracks and mage towers will be very effective. Coincidentally, the same type of defense is needed for the iron challenge as well.</p>
<p>Without archers and artillery, players will have to rely on barracks and mage towers for this stage. As expected, the death ray and teleport upgrades are needed, but so is the armor-penalizing sorcerer tower (which is good to have near the start of the path).</p>
<p><strong>Stage 12: The Dark Tower</strong></p>
<p>The final stage of the game, naturally this is also one of the toughest. We recommend setting up mage and archer tower defenses along the right path, the center path and lower left (just in front of the grave yard) and upgrade as much as possible. This will be enough to hold off the initial waves. As you earn more gold, focus on adding mage towers on the left and right sides of the dark tower and for providing upgrades on the lower towers. Add new defenses on the lower part of the screen after about 4 waves to prepare for the next waves of enemies and the ones that spawn from the pentagrams. As you progress through the stage, the boss will cast stasis spells on your towers. To cancel the effects, rapidly click on the affected towers to keep them running. Lastly, be wary of the necromancers (three will spawn from each side). In their long walk to the exit, they will summon and amass quite a number of skeletons. To bring them down, kill the ones from the right with a fully upgraded meteor. The one on the left can be stalled by reinforcements –and hopefully, they will get targeted by a mage tower or caught in ranger tangles.</p>
<p><img src=" http://img.castlegames.co/kingdom-rush-finalform.jpg" alt="kingdom rush final form" /></p>
<p>After clearing all the waves, players will have to face off Vez’nan, the final boss. This enemy first spawns as a small mage with powerful spells (do not bother with troops, he will instantly kill them). The death ray, snipe and teleport spells however, seem effective for the situation. once you bring his HP down to zero, his real form emerges and with an even higher life. Just keep attacking the boss relentlessly (and use the meteor whenever you can) in order win the stage before he reaches the exit.</p>
<p>The best thing about the challenges for the Dark Tower is that they can be won with the same strategy as the story stage. The only difference is that the final boss will no longer present (a “for sale” sign will be posted on the dark tower, reflecting the fate of the Vez’nan at the hands of the player). Since the original strategy does not call for artillery, the tips above will prove useful when dealing with both the heroic and iron challenges.</p>
<p><strong>Wrapping Up</strong></p>
<p>Wining in the <a title="Kingdom Rush game" href="http://www.castlegames.co/kingdom-rush-game.htm">Kingdom Rush game</a> is often a matter of trial and error –as well as figuring out which play style fits you the best. Since different players will want to upgrade different aspects of towers, as well as set up their own ideas for a working defense, it is nearly impossible to cover all possible variations. You simply have to know that you do not need to strictly follow the tips written here, they only serve as a guide. And remember, if a certain stage is giving you grief, do not hesitate to set the difficulty to easy, finish the stage and earn more stars in later stages before coming back to the normal difficulty to successfully defeat the stage.</p>
<p>You can play <a title="Kingdom Rush Online" href="http://www.castlegames.co/kingdom-rush-game.htm">Kingdom Rush online</a> here. With the success of the first game at <a title="Armor Games" href="http://www.armorgames.com/">ArmorGames.com</a>, we can only hope that the developers will make <a title="Kingdom Rush 2 Game" href="http://www.castlegames.co/kingdom-rush-2-game.htm">Kingdom Rush 2</a> very soon!</p>
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		<title>Swords and Sandals 1 Full Version Game Walkthrough</title>
		<link>http://www.castlegames.co/walkthroughs/2010/09/swords-and-sandals-1-full-version-game-walkthrough/</link>
		<comments>http://www.castlegames.co/walkthroughs/2010/09/swords-and-sandals-1-full-version-game-walkthrough/#comments</comments>
		<pubDate>Wed, 22 Sep 2010 08:33:02 +0000</pubDate>
		<dc:creator>KS</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Swords and Sandals Games]]></category>

		<guid isPermaLink="false">http://www.castlegames.co/walkthroughs/?p=61</guid>
		<description><![CDATA[<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-12.jpg" alt="swords and sandals 1 walkthrough: screenshot 12" /></p>
<p>In this detailed guide, you will find a walkthrough for the popular game <a title="Swords and Sandals 1" href="/swords-and-sandals-1-game.htm">swords and sandals 1</a> for the full version game that can be accessed via a VIP Fizzy.com account. This full version walkthrough will guide you through the seven champions of the Swords and Sandals 1 game and will detail your in game tactics, character setup, and when and where you need to buy armour.</p>
<p><span id="more-61"></span></p>
<p><strong>Walkthrough</strong></p>
<p><strong>Character Setup</strong></p>
<p>There are many right ways you can setup your character, but there are only a few wrong ways. Never assign your statistics through the randomize button, and never leave any points. In this walk through we have opted for a rather unorthodox method as any players will know playing this game is hard. You can see in the picture below that the setup for points distribution is as so:</p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-1.jpg" alt="swords and sandals 1 walkthrough: screenshot 1" /></p>
<p>Strength – 1<br />
Agility – 1<br />
Attack – 1<br />
Defence – 1<br />
Vitality – 1<br />
Charisma – 11<br />
Stamina – 1</p>
<p>Confirm all of these details and enter into the main game.</p>
<p>Upon entry to the swords and sandals 1 game, you should go straight to your first battle as your statistics are strong enough to beat the first enemy.</p>
<p>As you will be able to see, your charisma statistics outnumber your first opponent, and you should be roughly equal on everything else. One handy feature to have is to make sure you look at these statistics on the page before the battle. Next to each stat you will see a green or yellow circle. A green circle means that person has better statistics, while a yellow circle means you have the same statistics.</p>
<p><strong>First Battle Statistics</strong></p>
<p>You</p>
<p>Energy: 45.<br />
Health: 14</p>
<p>Opponent</p>
<p>Energy: 45.<br />
Health: 21</p>
<p>As you may or may not be aware giving a step by step walkthrough &#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-12.jpg" alt="swords and sandals 1 walkthrough: screenshot 12" /></p>
<p>In this detailed guide, you will find a walkthrough for the popular game <a title="Swords and Sandals 1" href="/swords-and-sandals-1-game.htm">swords and sandals 1</a> for the full version game that can be accessed via a VIP Fizzy.com account. This full version walkthrough will guide you through the seven champions of the Swords and Sandals 1 game and will detail your in game tactics, character setup, and when and where you need to buy armour.</p>
<p><span id="more-61"></span></p>
<p><strong>Walkthrough</strong></p>
<p><strong>Character Setup</strong></p>
<p>There are many right ways you can setup your character, but there are only a few wrong ways. Never assign your statistics through the randomize button, and never leave any points. In this walk through we have opted for a rather unorthodox method as any players will know playing this game is hard. You can see in the picture below that the setup for points distribution is as so:</p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-1.jpg" alt="swords and sandals 1 walkthrough: screenshot 1" /></p>
<p>Strength – 1<br />
Agility – 1<br />
Attack – 1<br />
Defence – 1<br />
Vitality – 1<br />
Charisma – 11<br />
Stamina – 1</p>
<p>Confirm all of these details and enter into the main game.</p>
<p>Upon entry to the swords and sandals 1 game, you should go straight to your first battle as your statistics are strong enough to beat the first enemy.</p>
<p>As you will be able to see, your charisma statistics outnumber your first opponent, and you should be roughly equal on everything else. One handy feature to have is to make sure you look at these statistics on the page before the battle. Next to each stat you will see a green or yellow circle. A green circle means that person has better statistics, while a yellow circle means you have the same statistics.</p>
<p><strong>First Battle Statistics</strong></p>
<p>You</p>
<p>Energy: 45.<br />
Health: 14</p>
<p>Opponent</p>
<p>Energy: 45.<br />
Health: 21</p>
<p>As you may or may not be aware giving a step by step walkthrough in each battle is impossible as your opponent will not do the same thing every game; however, there is still a basic battle plan that you have to ensure you have the best chance of winning.</p>
<p>For the sake of this walkthrough, we will be using the same tactic every matchup, even though at some times it is slightly altered. Your battle plan is to keep your distance from your foe, and taunt him; this will allow you to do decent damage while he will not be able to touch you.</p>
<p>After this battle, you will go up to level 2 and have 3 skill points to dedicate. Put all three points in charisma.</p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-2.jpg" alt="swords and sandals 1 walkthrough: screenshot 2" /></p>
<p><strong>Enter the Arena</strong></p>
<p>You will see that this opponent is much harder than the last one you fought, but you will once again have a sizeable advantage over him if you follow the same tactics as last time.</p>
<p><strong>Statistics</strong></p>
<p>You</p>
<p>Energy: 45.<br />
Health: 21</p>
<p>Opponent</p>
<p>Energy: 45.<br />
Health: 21</p>
<p>After the battle your gladiator will go up to level three. You should distribute these points to stamina.</p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-3.jpg" alt="swords and sandals 1 walkthrough: screenshot 3" /></p>
<p><strong>Enter the Arena</strong></p>
<p>This time you will realise that this battle is up against a champion. You will soon realise that champion battles are much harder than regular battles, but these are the battles you need to win to become number one.</p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-4.jpg" alt="swords and sandals 1 walkthrough: screenshot 4" /></p>
<p><strong>Statistics against the champion</strong></p>
<p>You</p>
<p>Energy: 60.<br />
Health: 28</p>
<p>Opponent</p>
<p>Energy: 55.<br />
Health: 42</p>
<p>In this battle, you need to use the same tactic to defeat your enemy, even though this time you will find it much harder. Upon defeating the enemy, you will be offered a weapon which you should accept as it does more attack damage than your fists.</p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-5.jpg" alt="swords and sandals 1 walkthrough: screenshot 5" /></p>
<p>You will level up once again after defeating the champion; here, you should assign your three skill points into stamina.</p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-6.jpg" alt="swords and sandals 1 walkthrough: screenshot 6" /></p>
<p><strong>Enter the Arena</strong></p>
<p><strong>Statistics</strong></p>
<p>You</p>
<p>Energy: 75.<br />
Health: 35</p>
<p>Opponent</p>
<p>Energy: 50.<br />
Health: 63</p>
<p>Once again use the same tactic in this battle by taunting your opponent many times.</p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-7.jpg" alt="swords and sandals 1 walkthrough: screenshot 7" /></p>
<p>After the battle, you should assign two points to stamina and one to charisma.</p>
<p>Now it is time to visit the armoury to buy some equipment for the second champion battle. Make sure you buy all the cutpurse equipment apart from the breastplate as you will not have enough money.</p>
<p><strong>Enter the Arena </strong></p>
<p>This is the first and one of the last battles where you are in any danger, even though this is only the second champion you will need a bit of luck, as well as perfect timing to proceed here.</p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-8.jpg" alt="swords and sandals 1 walkthrough: screenshot 8" /></p>
<p>The reason why the taunt tactic is extremely helpful at this stage is because Bo’sun Smythe has massive armour defence with decent hit points, so he is hard to break down and can be deadly if he gets near you.</p>
<p><strong>Statistics of the champion</strong></p>
<p>You</p>
<p>Energy: 85.<br />
Health: 42</p>
<p>Opponent</p>
<p>Energy: 60.<br />
Health: 63</p>
<p>Remember, Bo’sun Smythe has impressive agility, so he can get to you quickly; pairing this with high strength he is not one to be messed with up close so taunt is a great way to defeat him!</p>
<p>Once you pick up the win, you will be offered another weapon. This time it is the Scurvy Blade which you should accept as it does more damage than your previous weapon.</p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-9.jpg" alt="swords and sandals 1 walkthrough: screenshot 9" /></p>
<p>You should then assign two points to charisma and one point to stamina, your character is now oozing leadership and morale!</p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-10.jpg" alt="swords and sandals 1 walkthrough: screenshot 10" /></p>
<p><strong>Enter the Arena</strong></p>
<p><strong>Statistics</strong></p>
<p>You</p>
<p>Energy: 90.<br />
Health: 49</p>
<p>Opponent</p>
<p>Energy: 65.<br />
Health: 49</p>
<p>This opponent is relativity easy compared to others as he does minimal damage when close up, which works perfectly for this tactic.</p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-11.jpg" alt="swords and sandals 1 walkthrough: screenshot 11" /><br />
Assign all three points to charisma.</p>
<p>Go to the armoury to buy the cutpurse breastplate.</p>
<p><strong>Enter the Arena</strong></p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-12.jpg" alt="swords and sandals 1 walkthrough: screenshot 12" /><br />
Once again you will realise you are behind in every section of the statistics apart from charisma and stamina against the next champion.</p>
<p><strong>Statistics</strong></p>
<p>You</p>
<p>Energy: 90.<br />
Health: 56</p>
<p>Opponent</p>
<p>Energy: 60.<br />
Health: 98</p>
<p>You will also realise that the health statistics of your foe have doubled, so this level is exceedingly tough, however, once again this tactic is perfect for your opponent as he does not move quickly, which means it takes a long time for him to get to you, so taunt him like hell!</p>
<p>When you defeat this enemy you will receive the Axe of Persuasion, which does a lot more potential damage than your last weapon, so you should accept the weapon.</p>
<p>This time instead of entering your points into stamina or charisma you should enter all three points into agility.</p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-13.jpg" alt="swords and sandals 1 walkthrough: screenshot 13" /><br />
<strong>Enter the Arena</strong></p>
<p><strong>Statistics</strong></p>
<p>You</p>
<p>Energy: 90.<br />
Health: 63</p>
<p>Opponent</p>
<p>Energy: 50.<br />
Health: 126</p>
<p>You will see that this character has truly similar statistics to the last boss; using this same tactic of taunting him will have him pushed back so you can do your damage from a distance, but this time you have higher agility which means you can get away from the opposing gladiator quicker than usual if required.</p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-14.jpg" alt="swords and sandals 1 walkthrough: screenshot 14" /><br />
When you defeat your enemy you should put all three points into agility.</p>
<p>After this stage, it is back to the armoury because your next foe is Nine Cat Jack the fourth champion. Now you should buy the rogue shoulder guards/gauntlets/greaves/shin guards and boots.</p>
<p><strong>Enter the Arena</strong></p>
<p>The first statistic that you will realise is Nine Cat Jacks massive vitality which leaves him with a staggering 147 life.</p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-15.jpg" alt="swords and sandals 1 walkthrough: screenshot 15" /><br />
<strong>Statistics</strong></p>
<p>You</p>
<p>Energy: 90.<br />
Health: 70</p>
<p>Opponent</p>
<p>Energy: 70.<br />
Health: 147</p>
<p>One annoying characteristic of Nine Cat Jack is that his jump is immense; therefore, he gets to you much quicker, however, one positive is that one of his attacks pushes you back which gives you a gap against his next assault. Your best option in this battle differs to the regular tactic of taunting straight ahead. You should jump backward next to your spikes on the left-hand side, then when you are at the spikes taunt Nine Cat Jack, when he is up close to you jump over him so he is now next to the spikes. Then taunt him to push him back into your spikes, giving you the win.</p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-16.jpg" alt="swords and sandals 1 walkthrough: screenshot 16" /><br />
This weapon that is on offer can do a massive 90 damage, so it is a simple choice to accept a weapon of that calibre, even though you may never use that weapon.</p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-17.jpg" alt="swords and sandals 1 walkthrough: screenshot 17" /><br />
Put all 3 points into charisma when you go up this level. This is because your opponent’s life is getting too high for your potential damage.</p>
<p><strong>Enter the Arena</strong></p>
<p><strong>Statistics</strong></p>
<p>You</p>
<p>Energy: 90.<br />
Health: 77</p>
<p>Opponent</p>
<p>Energy: 55.<br />
Health: 91</p>
<p>This opponent still has decent statistics, but his main danger is his agility. You will now realise that your taunt success rate is now around 66%. Instead of moving to your spikes with the intent of killing your opponent here you should move to the spikes and start taunting your opponent, there is a decent chance that you will kill your opponent before he even gets to you.</p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-18.jpg" alt="swords and sandals 1 walkthrough: screenshot 18" /><br />
When you level up here, add one point to agility and two to charisma.</p>
<p>Back into the armoury for the next champion battle, when you should buy a Militia helmet, shield, boots and shin guards.</p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-19.jpg" alt="swords and sandals 1 walkthrough: screenshot 19" /><br />
<strong><strong></strong></strong></p>
<p><strong><strong>Enter the Arena</strong></strong></p>
<p><strong>Statistics of the champion</strong></p>
<p>You</p>
<p>Energy: 90.<br />
Health: 84</p>
<p>Opponent</p>
<p>Energy: 65.<br />
Health: 161</p>
<p>The terrific aspect of this champion is he does not move quickly, which means you can go from side to side (jumping over him in the process) doing damage while he chases you. This tactic may take a while but will work in the end and although it&#8217;s a scardy cat&#8217;s way of fighting it is a successful one!</p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-20.jpg" alt="swords and sandals 1 walkthrough: screenshot 20" /><br />
The jump in the damage of this weapon compared to your last is minimal, but it is still worth accepting the weapon.</p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-21.jpg" alt="swords and sandals 1 walkthrough: screenshot 21" /><br />
After the battle add 3 points to charisma, as you move quickly enough, and have enough health points at this point in the game.</p>
<p><strong>Enter the Arena</strong></p>
<p>This opponent will not be hard, because most of his points are in stamina which means he is lively but not hard to defeat. Taunt him from a distance for an easy win.</p>
<p><strong>Statistics</strong></p>
<p>You</p>
<p>Energy: 90.<br />
Health: 91</p>
<p>Opponent</p>
<p>Energy: 135.<br />
Health: 91</p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-22.jpg" alt="swords and sandals 1 walkthrough: screenshot 22" /></p>
<p>After this easy battle, put all three of your points into charisma.</p>
<p><strong>Enter the Arena</strong></p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-23.jpg" alt="swords and sandals 1 walkthrough: screenshot 23" /></p>
<p><strong>Statistics</strong></p>
<p>You</p>
<p>Energy: 90.<br />
Health: 98</p>
<p>Opponent</p>
<p>Energy: 90.<br />
Health: 175</p>
<p>As this champion has exceptional agility, it is a fantastic idea to get back to the spikes, but not too close, because this champion has a decent 15 points in charisma, which means he can push you back into the spikes. Due to his 175 life you will do well to kill the champion with taunt damage alone, meaning you should adopt the tactic where you jump the champion and push him back onto the spikes to create a lovely bloody mush!</p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-24.jpg" alt="swords and sandals 1 walkthrough: screenshot 24" /></p>
<p>Once defeating the champion you should accept the weapon.</p>
<p>Then it is time to put all three points back in charisma again as you reach level 14.</p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-25.jpg" alt="swords and sandals 1 walkthrough: screenshot 25" /></p>
<p>Then it is off to the armoury to spend your hard earned money, buy the Swashbuckler Breastplate, greaves and shoulder guards.</p>
<p><strong>Enter the Arena</strong></p>
<p>This battle may take a while as this opponent’s defence power is high and your taunt does not do too much damage to his defence, however, this also makes the battle easy.</p>
<p><strong>Statistics</strong></p>
<p>You</p>
<p>Energy: 90.<br />
Health: 105</p>
<p>Opponent</p>
<p>Energy: 45.<br />
Health: 140</p>
<p>After defeating the penultimate victim put all three points into charisma.</p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-26.jpg" alt="swords and sandals 1 walkthrough: screenshot 26" /></p>
<p><strong>Enter the Arena</strong></p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-27.jpg" alt="swords and sandals 1 walkthrough: screenshot 27" /></p>
<p>As you can see from the statistics, HeChaos the Scourge power has much better statistics than yourself; however, this does not mean that he is impossible.</p>
<p><strong>Statistics</strong></p>
<p>You</p>
<p>Energy: 90.<br />
Health: 112</p>
<p>Opponent</p>
<p>Energy: 110.<br />
Health: 245</p>
<p>With only a 47% success chance and the champions whopping 245 life points you stand minimal chance in killing him by taunting him down to no life, however, once again you can beat him with pushing him into the spikes.</p>
<p>When you win this battle make sure you accept the weapon as it is much bigger than your last weapon and does more damage.</p>
<p><img src="http://img.castlegames.co/swords-and-sandals-1-walkthrough-picture-28.jpg" alt="swords and sandals 1 walkthrough: screenshot 28" /></p>
<p>As you will be able to see, the battle you just completed is the final battle and you have reached the maximum level that you can on the Swords and Sandals 1 Full Version game. You can continue on if you wish, but this is the end of the game. If you decide to continue then use the same tactic, and upgrade your armour to the maximum defence points possible.</p>
<p>As you will no doubt find out, <a title="Swords and Sandals" href="/swords-and-sandals-1-game.htm">Swords and Sandals</a> 1 is near impossible if you do not follow a set tactic, and this is justified by the lack of walkthroughs and video walkthroughs on the Internet for the game! You will no doubt be aware that characters change from game to game, but following the tactics above will give you a flawless method of overcoming Swords and Sandals 1 full version game.</p>
<p>There is no doubt that the <a title="Swords and Sandals Games" href="http://www.castlegames.co/walkthroughs/2010/09/swords-and-sandals-games/">Swords and Sandals series of games</a> are some of the best online games online today, and this is partly due to the outstanding challenge that the game brings the most advanced of duelling players, however, using this walkthrough you will find the game no problem whatsoever.</p>
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		<title>Crush The Castle Players Pack Walkthrough</title>
		<link>http://www.castlegames.co/walkthroughs/2010/09/crush-the-castle-players-pack-walkthrough/</link>
		<comments>http://www.castlegames.co/walkthroughs/2010/09/crush-the-castle-players-pack-walkthrough/#comments</comments>
		<pubDate>Mon, 20 Sep 2010 11:44:55 +0000</pubDate>
		<dc:creator>KS</dc:creator>
				<category><![CDATA[Crush the Castle Games]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Walkthroughs & Guides]]></category>

		<guid isPermaLink="false">http://www.castlegames.co/walkthroughs/?p=32</guid>
		<description><![CDATA[<p>Crush the Castle is back and this time it is thanks to the players. In this walk through, you will find a picture with an area to strike for all of the levels, and if you hit the specified area you will be able to complete every stage with a gold medal.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-48.jpg" alt="crush the castle players pack walkthrough: level 48" /></p>
<p>There are a massive 50 levels to complete, and in this walk through we will go through every stage.</p>
<p><span id="more-32"></span></p>
<p><strong>The Walkthrough </strong></p>
<p>Each user designed level will be shown below. You will see in this walk through which area to aim for along with any further information that may help you along the way. If you just miss the area then you should do roughly the same damage, so do not worry too much. If you miss the area altogether then there is a reset button which will take you back to the start of the level.</p>
<p>On each walk through, you will be able to see which weapon to use. If the weapon has not been stated, then make sure you use the most upgraded weapon.</p>
<p><strong>Black Shores</strong></p>
<p>Your Starting weapons are a singular stone, and three stones.</p>
<p><strong>Easy As Pie by jargon</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-1.jpg" alt="crush the castle players pack walkthrough: level 1" /></p>
<p><strong>The Torture Castle by Dezzeron</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-2.jpg" alt="crush the castle players pack walkthrough: level 2" /></p>
<p>One of the stones needs to hit the front, while the other two can hit the king which will topple the back tower.</p>
<p><strong>How To Crush by Monkeyman711</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-3.jpg" alt="crush the castle players pack walkthrough: level 3" /></p>
<p>One of the stones needs to hit the front, while the other two need to continue and hit the main tower.</p>
<p><strong>Trojan Horse by JohnQPublic</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-4.jpg" alt="crush the castle players pack walkthrough: level 4" /></p>
<p><strong>Domino by Gama11</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-5.jpg" alt="crush the castle players pack walkthrough: level 5" /></p>
<p><strong>Treehouse by Boffi</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-6.jpg" alt="crush the castle players pack walkthrough: level 6" /></p>
<p><strong>Woodland Arch by Crille</strong></p>
<p>Unlock one medium stone and three medium stones.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-7.jpg" alt="crush the castle players pack walkthrough: level 7" /></p>
<p>Hit two shots in the same place. The first shot will weaken the structure, and the second shot will reach the people collapsing the inside.</p>
<p><strong>Rapunzels Tower by KidTheFat</strong>&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>Crush the Castle is back and this time it is thanks to the players. In this walk through, you will find a picture with an area to strike for all of the levels, and if you hit the specified area you will be able to complete every stage with a gold medal.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-48.jpg" alt="crush the castle players pack walkthrough: level 48" /></p>
<p>There are a massive 50 levels to complete, and in this walk through we will go through every stage.</p>
<p><span id="more-32"></span></p>
<p><strong>The Walkthrough </strong></p>
<p>Each user designed level will be shown below. You will see in this walk through which area to aim for along with any further information that may help you along the way. If you just miss the area then you should do roughly the same damage, so do not worry too much. If you miss the area altogether then there is a reset button which will take you back to the start of the level.</p>
<p>On each walk through, you will be able to see which weapon to use. If the weapon has not been stated, then make sure you use the most upgraded weapon.</p>
<p><strong>Black Shores</strong></p>
<p>Your Starting weapons are a singular stone, and three stones.</p>
<p><strong>Easy As Pie by jargon</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-1.jpg" alt="crush the castle players pack walkthrough: level 1" /></p>
<p><strong>The Torture Castle by Dezzeron</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-2.jpg" alt="crush the castle players pack walkthrough: level 2" /></p>
<p>One of the stones needs to hit the front, while the other two can hit the king which will topple the back tower.</p>
<p><strong>How To Crush by Monkeyman711</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-3.jpg" alt="crush the castle players pack walkthrough: level 3" /></p>
<p>One of the stones needs to hit the front, while the other two need to continue and hit the main tower.</p>
<p><strong>Trojan Horse by JohnQPublic</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-4.jpg" alt="crush the castle players pack walkthrough: level 4" /></p>
<p><strong>Domino by Gama11</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-5.jpg" alt="crush the castle players pack walkthrough: level 5" /></p>
<p><strong>Treehouse by Boffi</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-6.jpg" alt="crush the castle players pack walkthrough: level 6" /></p>
<p><strong>Woodland Arch by Crille</strong></p>
<p>Unlock one medium stone and three medium stones.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-7.jpg" alt="crush the castle players pack walkthrough: level 7" /></p>
<p>Hit two shots in the same place. The first shot will weaken the structure, and the second shot will reach the people collapsing the inside.</p>
<p><strong>Rapunzels Tower by KidTheFat</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-8.jpg" alt="crush the castle players pack walkthrough: level 8" /></p>
<p><strong>Boom Castle by fatthang101</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-9.jpg" alt="crush the castle players pack walkthrough: level 9" /></p>
<p>Hit the first structure into the second structure.</p>
<p><strong>The Boat by NintendoDJ464</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-10.jpg" alt="crush the castle players pack walkthrough: level 10" /></p>
<p>Wipe out the centre structure as shown and you can complete this level in one shot.</p>
<p><strong>Tower Guarded Pavilion by Leviathan34</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-11.jpg" alt="crush the castle players pack walkthrough: level 11" /></p>
<p><strong>Version 2.0 by Wilburnz</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-12.jpg" alt="crush the castle players pack walkthrough: level 12" /></p>
<p><strong>Wooden Fortress by Terazokie</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-13.jpg" alt="crush the castle players pack walkthrough: level 13" /></p>
<p><strong>Knock It Down by Fire Emblem</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-14.jpg" alt="crush the castle players pack walkthrough: level 14" /></p>
<p>Hitting this area will knock down the structures behind it, but will also allow for the boulders to hit the structure and bounce off taking out the bits in front of the area.</p>
<p><strong>Bashing by Jolly</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-15.jpg" alt="crush the castle players pack walkthrough: level 15" /></p>
<p><strong>The Princess Guard by Laveth</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-16.jpg" alt="crush the castle players pack walkthrough: level 16" /></p>
<p><strong>Winterbale</strong></p>
<p><strong>Fort Athena by redtrain</strong></p>
<p>Unlock: One large stone and three large stone groups.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-17.jpg" alt="crush the castle players pack walkthrough: level 17" /></p>
<p>Two shots in the same area will kill the first knight and hit the defence behind; however, this level can be done in one shot.</p>
<p><strong>Deer Cave by NakedSnake</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-18.jpg" alt="crush the castle players pack walkthrough: level 18" /></p>
<p>One of the rocks has to hit the front structure, while the other two can hit the second structure to ensure it topples over the third structure.</p>
<p><strong>The Ballroom by Gerbrand123</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-19.jpg" alt="crush the castle players pack walkthrough: level 19" /></p>
<p>First shot should take out the area where highlighted plus any bits behind in, which leaves your second shot a nice simple one.</p>
<p><strong>The Pyramid by castlekid1441</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-20.jpg" alt="crush the castle players pack walkthrough: level 20" /></p>
<p><strong>Crumple The Stiltskins by Th3c0mbaticus</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-21.jpg" alt="crush the castle players pack walkthrough: level 21" /></p>
<p><strong>Fighting Back by Froggyonfire</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-22.jpg" alt="crush the castle players pack walkthrough: level 22" /></p>
<p><strong>Strong Tower by Moroz-Off</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-23.jpg" alt="crush the castle players pack walkthrough: level 23" /></p>
<p><strong>Castle Antioch by LordSlvrWOLF</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-24.jpg" alt="crush the castle players pack walkthrough: level 24" /></p>
<p><strong>North Castle by AaronRules123</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-25.jpg" alt="crush the castle players pack walkthrough: level 25" /></p>
<p>One stone needs to hit the front, with the other hitting the back.</p>
<p><strong>The Citadel by cpr138 </strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-26.jpg" alt="crush the castle players pack walkthrough: level 26" /></p>
<p><strong>Tower of High Wizardry by mycomputeris****</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-27.jpg" alt="crush the castle players pack walkthrough: level 27" /></p>
<p><strong>Dante Flats</strong></p>
<p><strong>Rocket Testing by Mafestus</strong></p>
<p>Unlock one bomb and three bombs here.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-28.jpg" alt="crush the castle players pack walkthrough: level 28" /></p>
<p><strong>Middle of the Knight by SteelersFanatic</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-29.jpg" alt="crush the castle players pack walkthrough: level 29" /></p>
<p>Hit the section of the tower next to the floor as shown, but you need to hit it with pace. The bombs cannot just roll up to the corner.</p>
<p><strong>The War Room by hellboundsoul07</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-30.jpg" alt="crush the castle players pack walkthrough: level 30" /></p>
<p><strong>The Siege by alekzander</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-31.jpg" alt="crush the castle players pack walkthrough: level 31" /></p>
<p><strong>The Mad King by DaemonReborn</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-32.jpg" alt="crush the castle players pack walkthrough: level 32" /></p>
<p><strong>Hatsworth Castle by Excalibur 5</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-33.jpg" alt="crush the castle players pack walkthrough: level 33" /></p>
<p><strong>Fortress Impenetrable by studmuffin0</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-34.jpg" alt="crush the castle players pack walkthrough: level 34" /></p>
<p>You have to make sure all of the bombs hit this one area, if not then you will not get the force you need to destroy the knight underneath.</p>
<p><strong>Karlstein by kukmuk</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-35.jpg" alt="crush the castle players pack walkthrough: level 35" /></p>
<p><strong>Safe House by muggycheatos</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-36.jpg" alt="crush the castle players pack walkthrough: level 36" /></p>
<p>If you hit around this area then you will cause the whole construction to fall.</p>
<p><strong>Pharaoh’s Pyramid by energycore 345</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-37.jpg" alt="crush the castle players pack walkthrough: level 37" /></p>
<p><strong>Twilight Castle by Zega</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-38.jpg" alt="crush the castle players pack walkthrough: level 38" /></p>
<p>You need all three bombs to hit this wall hard in order for it to tumble to take out what is behind the initial wall.</p>
<p><strong>Betsonia</strong></p>
<p><strong>Famous Castle by executor10</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-40.jpg" alt="crush the castle players pack walkthrough: level 40" /></p>
<p><strong>Four Layer Cake by jnioses45</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-1.jpg" alt="crush the castle players pack walkthrough: level 1" /></p>
<p><strong>Block House by FatelessDude</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-41.jpg" alt="crush the castle players pack walkthrough: level 41" /></p>
<p>As you can see on the picture the first two shots need to be hit on the same area, and the third shot needs to be hit below.</p>
<p><strong>Bunker by Anonymous</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-42.jpg" alt="crush the castle players pack walkthrough: level 42" /></p>
<p><strong>Machete by Jesse72</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-43.jpg" alt="crush the castle players pack walkthrough: level 43" /></p>
<p>This area will require two hits to make sure you take out the king on the map.</p>
<p><strong>Koslin by Neoqueto</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-44.jpg" alt="crush the castle players pack walkthrough: level 44" /></p>
<p><strong>Kings Bastoin by Naflawen</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-45.jpg" alt="crush the castle players pack walkthrough: level 45" /></p>
<p>On this level you need to go high up, one bomb should hit the front, and the other should hit the second highlighted circle.</p>
<p><strong>Big Wall by Karubo</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-46.jpg" alt="crush the castle players pack walkthrough: level 46" /></p>
<p>The highlighted three areas are where the three bombs should hit.</p>
<p><strong>Tower Frenzy by LacyB4</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-47.jpg" alt="crush the castle players pack walkthrough: level 47" /></p>
<p>One of the bombs needs to hit the front, and the second and third bombs need to hit the back area.</p>
<p><strong>Ray’s Place by rea59</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-48.jpg" alt="crush the castle players pack walkthrough: level 48" /></p>
<p>Two shots in the same area will be enough on this level.</p>
<p><strong>Tribute by Trismegistus23</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-49.jpg" alt="crush the castle players pack walkthrough: level 49" /></p>
<p><strong>Bunker With Schurtzen by rwpikul</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-players-pack-walkthrough-level-50.jpg" alt="crush the castle players pack walkthrough: level 50" /></p>
<p>Hitting all three bombs into this area will collapse the structure.</p>
<p>After completion, you get the chance to build your own castle, and you should always take the chance to do this. You will have picked up some ideas from the 50 levels you have just completed, so you should implement some of those ideas plus put some of your own ideas into your castle.</p>
<p>You will have realised that you can take as many shots as you want per level; however, you should always make sure you get a gold medal because then can you truly say you have defeated the players pack.</p>
<p><span class="playwalkthrough"><a style="font-weight: bold;" href="/crush-the-castle-players-pack-game.htm">Play Crush the Castle Players Pack Now!</a></span></p>
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		<title>Crush The Castle 1 Walkthrough</title>
		<link>http://www.castlegames.co/walkthroughs/2010/09/crush-the-castle-1-walkthrough/</link>
		<comments>http://www.castlegames.co/walkthroughs/2010/09/crush-the-castle-1-walkthrough/#comments</comments>
		<pubDate>Wed, 15 Sep 2010 07:45:37 +0000</pubDate>
		<dc:creator>KS</dc:creator>
				<category><![CDATA[Crush the Castle Games]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Walkthroughs & Guides]]></category>

		<guid isPermaLink="false">http://www.castlegames.co/walkthroughs/?p=6</guid>
		<description><![CDATA[<p><img src="/images/crush-the-castle-1-walkthrough.jpg" alt="crush the castle 1 walkthrough" /></p>
<p><span class="playwalkthrough"><a style="font-weight: bold;" href="/crush-the-castle-1-game.htm">Play Crusth the Castle 1</a></span></p>
<p>This walk through is for crush the castle one. In this guide, you will find how to beat 24 gruelling levels of castle bashing fun.</p>
<p>As you will see each level is laid out differently, with each level getting progressively harder in the eyes of the developers. You may find that you breeze through a &#8216;tough&#8217; level and struggle on an easier one, and this is because the game has a lot of luck involved, so one perfect shot can bring down a seemingly impossible defence.</p>
<p><span id="more-6"></span></p>
<p><strong>The Walkthrough </strong></p>
<p>For each level, this walk through will document the stage outlay plus where you should be aiming for on the map to take out the castle in as few shots as possible. You will need to get used to the way the weapon works before trying this game, otherwise you will find that a lot of your shots will miss, however, once you have gotten a decent idea then you will know how long to wait until you release the ammo.</p>
<p><strong>Level 1</strong></p>
<p>Level Layout and where to aim:</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-1.jpg" alt="crush the castle 1 walkthrough: level 1" /></p>
<p><strong>Level 2</strong></p>
<p>Level Layout and where to aim:</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-2.jpg" alt="crush the castle 1 walkthrough: level 2" /></p>
<p><strong>Level 3</strong></p>
<p>Level Layout and where to aim:</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-3.jpg" alt="crush the castle 1 walkthrough: level 3" /></p>
<p>Bonus: Unlock 3 small stones group.</p>
<p><strong>Level 4</strong></p>
<p>Level Layout and where to aim:</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-4.jpg" alt="crush the castle 1 walkthrough: level 4" /></p>
<p>With the 3 small stones you should be looking at hitting the two objects circled.</p>
<p><strong>Level 5 </strong><strong></strong></p>
<p>Level Layout and where to aim:</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-5.jpg" alt="crush the castle 1 walkthrough: level 5" /></p>
<p>With the 3 stones you should be looking at hitting the front guard.</p>
<p><strong>Level 6 </strong></p>
<p>Level Layout and where to aim:</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-6.jpg" alt="crush the castle 1 walkthrough: level 6" /></p>
<p>Hitting the top area will cave it in, and it will then fall on the king.</p>
<p>Bonus: Unlock 1 medium stone</p>
<p><strong>Level 7 </strong></p>
<p>Level Layout and where to aim:</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-7.jpg" alt="crush the castle 1 walkthrough: level 7" /></p>
<p>Hitting the first guard will push him on into the other two.</p>
<p><strong>Level 8 </strong></p>
<p>Level &#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><img src="/images/crush-the-castle-1-walkthrough.jpg" alt="crush the castle 1 walkthrough" /></p>
<p><span class="playwalkthrough"><a style="font-weight: bold;" href="/crush-the-castle-1-game.htm">Play Crusth the Castle 1</a></span></p>
<p>This walk through is for crush the castle one. In this guide, you will find how to beat 24 gruelling levels of castle bashing fun.</p>
<p>As you will see each level is laid out differently, with each level getting progressively harder in the eyes of the developers. You may find that you breeze through a &#8216;tough&#8217; level and struggle on an easier one, and this is because the game has a lot of luck involved, so one perfect shot can bring down a seemingly impossible defence.</p>
<p><span id="more-6"></span></p>
<p><strong>The Walkthrough </strong></p>
<p>For each level, this walk through will document the stage outlay plus where you should be aiming for on the map to take out the castle in as few shots as possible. You will need to get used to the way the weapon works before trying this game, otherwise you will find that a lot of your shots will miss, however, once you have gotten a decent idea then you will know how long to wait until you release the ammo.</p>
<p><strong>Level 1</strong></p>
<p>Level Layout and where to aim:</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-1.jpg" alt="crush the castle 1 walkthrough: level 1" /></p>
<p><strong>Level 2</strong></p>
<p>Level Layout and where to aim:</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-2.jpg" alt="crush the castle 1 walkthrough: level 2" /></p>
<p><strong>Level 3</strong></p>
<p>Level Layout and where to aim:</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-3.jpg" alt="crush the castle 1 walkthrough: level 3" /></p>
<p>Bonus: Unlock 3 small stones group.</p>
<p><strong>Level 4</strong></p>
<p>Level Layout and where to aim:</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-4.jpg" alt="crush the castle 1 walkthrough: level 4" /></p>
<p>With the 3 small stones you should be looking at hitting the two objects circled.</p>
<p><strong>Level 5 </strong><strong></strong></p>
<p>Level Layout and where to aim:</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-5.jpg" alt="crush the castle 1 walkthrough: level 5" /></p>
<p>With the 3 stones you should be looking at hitting the front guard.</p>
<p><strong>Level 6 </strong></p>
<p>Level Layout and where to aim:</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-6.jpg" alt="crush the castle 1 walkthrough: level 6" /></p>
<p>Hitting the top area will cave it in, and it will then fall on the king.</p>
<p>Bonus: Unlock 1 medium stone</p>
<p><strong>Level 7 </strong></p>
<p>Level Layout and where to aim:</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-7.jpg" alt="crush the castle 1 walkthrough: level 7" /></p>
<p>Hitting the first guard will push him on into the other two.</p>
<p><strong>Level 8 </strong></p>
<p>Level Layout and where to aim:</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-8.jpg" alt="crush the castle 1 walkthrough: level 8" /></p>
<p><strong>Level 9 </strong></p>
<p>Level Layout and where to aim:</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-9.jpg" alt="crush the castle 1 walkthrough: level 9" /></p>
<p>Bonus: Medium Stone Group (3 medium stones)</p>
<p><strong>Level 10 </strong></p>
<p>Level Layout and where to aim:</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-10.jpg" alt="crush the castle 1 walkthrough: level 10" /></p>
<p><strong>Level 11 </strong></p>
<p>Level Layout and where to aim:</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-11.jpg" alt="crush the castle 1 walkthrough: level 11" /></p>
<p><strong>Level 12</strong></p>
<p>Level Layout and where to aim:</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-12.jpg" alt="crush the castle 1 walkthrough: level 12" /></p>
<p>Bonus: Unlock Large stone</p>
<p><strong>Level 13</strong></p>
<p>Use 3 small stones on this level, not the one large stone.</p>
<p>Level Layout and where to aim:</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-13.jpg" alt="crush the castle 1 walkthrough: level 13" /></p>
<p><strong>Level 14</strong></p>
<p>Use 3 medium stones on this level.</p>
<p>Level Layout and where to aim:</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-14.jpg" alt="crush the castle 1 walkthrough: level 14" /></p>
<p><strong>Level 15</strong></p>
<p>Use 3 medium stones again.</p>
<p>Level Layout and where to aim:</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-15.jpg" alt="crush the castle 1 walkthrough: level 15" /></p>
<p>Bonus: Unlock large 3 stone group here.</p>
<p><strong>Level 16 </strong></p>
<p>Level Layout and where to aim:</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-16.jpg" alt="crush the castle 1 walkthrough: level 16" /></p>
<p>Hitting the first knight with one of the balls is pivotal, however, the other two should take out the main tower which will then fall on the back group of people.</p>
<p><strong>Level 17</strong></p>
<p>This is the first level where you will not be able to take out everything with one shot.</p>
<p>Level Layout and where to aim first shot:</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-17.jpg" alt="crush the castle 1 walkthrough: level 17" /></p>
<p>Second Shot:</p>
<p>Aim to take out the front guys by wiping out the surface from underneath them.</p>
<p>Third Shot:</p>
<p>Simple shot over to take out the king and queen.</p>
<p><strong>Level 18</strong></p>
<p>Level Layout and where to aim first shot:</p>
<p>Aim to take out the centre of the middle tower, but if you can also get one of the balls to hit the first tower, this way you may be able to take out all of the people at once.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-18.jpg" alt="crush the castle 1 walkthrough: level 18" /></p>
<p>If you do not take it out in one shot, then it should be easy to pick off the remaining.</p>
<p>Bonus: Unlock 1 bomb.</p>
<p><strong>Level 19</strong></p>
<p>Level Layout and where to aim first shot:</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-19.jpg" alt="crush the castle 1 walkthrough: level 19" /></p>
<p>Second Shot:</p>
<p>Change to three large balls for this shot.</p>
<p><strong>Level 20</strong></p>
<p>Level Layout and where to aim first shot:</p>
<p>Use the three large balls for your first shot, to take out the front of the barriers, and this should be enough to get the rest. If it is not then make sure you take out the rest with the three large balls again, which will not be too hard.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-20.jpg" alt="crush the castle 1 walkthrough: level 20" /></p>
<p><strong>Level 21</strong></p>
<p>Level Layout and where to aim first shot:</p>
<p>Aim to hit the front of the defence near the top. Use the three large balls to start off. This should get everything on the map apart from the queen at the bottom.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-21.jpg" alt="crush the castle 1 walkthrough: level 21" /></p>
<p>Second Shot:</p>
<p>Use a bomb for this shot.</p>
<p>Bonus: Unlock 3 bombs.</p>
<p><strong>Level 22</strong></p>
<p>Level Layout and where to aim first shot:</p>
<p>First shot will take out the front three.</p>
<p>Second Shot:</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-22.jpg" alt="crush the castle 1 walkthrough: level 22" /></p>
<p><strong>Level 23</strong></p>
<p>Level Layout and where to aim first shot:</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-23.jpg" alt="crush the castle 1 walkthrough: level 23" /></p>
<p><strong><br />
Level 24</strong></p>
<p>Level Layout and where to aim first shot:</p>
<p><img src="http://img.castlegames.co/crush-the-castle-1-game-walkthrough-level-24.jpg" alt="crush the castle 1 walkthrough: level 24" /></p>
<p>The last level can be completed with one well placed shot.</p>
<p>As you can see from the above walk through the majority of the levels can be completed with a single shot. If the level walk through does not specify what weapon to use, then you should use the most upgraded weapon. Obviousally the chances that you hit every single shot in the same place as specified is minimal, but if you hit in the same area then you should cause similar damage.</p>
<p><span class="playwalkthrough"><a style="font-weight: bold;" href="/crush-the-castle-1-game.htm">Play Crush the Castle 1 Online Now!</a></span></p>
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		<title>Crush The Castle 2 Walkthrough</title>
		<link>http://www.castlegames.co/walkthroughs/2010/09/crush-the-castle-2-walkthrough/</link>
		<comments>http://www.castlegames.co/walkthroughs/2010/09/crush-the-castle-2-walkthrough/#comments</comments>
		<pubDate>Tue, 14 Sep 2010 16:37:52 +0000</pubDate>
		<dc:creator>KS</dc:creator>
				<category><![CDATA[Crush the Castle Games]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Walkthroughs & Guides]]></category>

		<guid isPermaLink="false">http://www.castlegames.co/walkthroughs/?p=9</guid>
		<description><![CDATA[<p><img src="http://img.castlegames.co/crush-the-castle-2-walkthrough.jpg" alt="crush the castle 2 walkthrough" /></p>
<p><span class="playwalkthrough"><a style="font-weight: bold;" href="/crush-the-castle-2-game.htm">Play Crusth the Castle 2</a></span></p>
<p>Crush the castle is back with a bang, with the sequel to the successful first game. In this guide, you will be able to finish crush the castle 2 from the very first level to the last level while gaining a gold medal at every stage.</p>
<p>You will see on the main menu that there are 5 different sections to complete making this game much longer than its predecessor.</p>
<p><span id="more-9"></span></p>
<p><strong>The Walkthrough </strong></p>
<p>For each level, you will see a level outlay plus a position you should be aiming to take out the castle. You will need to get used to the weapon before you attempt this walkthrough as aiming for certain areas is tough. Do not worry if you miss the area by a little bit, you should do about the same damage. Each level also has the option of a reset, so you do not need to go back to the start of the island.</p>
<p>For each level, you will be able to see the weapon in use at the bottom of the picture, along with an area to aim for highlighted by a white circle.</p>
<p><strong>Crushtania</strong></p>
<p><strong>First Day Of Spring</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-1.jpg" alt="crush the castle 2 game walkthrough: level 1" /></p>
<p><strong>Castle Of Trainmeton</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-2.jpg" alt="crush the castle 2 game walkthrough: level 2" /></p>
<p><strong>King Of The Hill</strong></p>
<p>Unlock 3 wooden logs on this level.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-3.jpg" alt="crush the castle 2 game walkthrough: level 3" /></p>
<p><strong>Three Little Princesses</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-4.jpg" alt="crush the castle 2 game walkthrough: level 4" /></p>
<p><strong>Fort Hilly</strong></p>
<p>Unlock a stone on this level.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-5.jpg" alt="crush the castle 2 game walkthrough: level 5" /></p>
<p><strong>Stoneball Castle</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-6.jpg" alt="crush the castle 2 game walkthrough: level 6" /></p>
<p><strong>Scaffolding</strong></p>
<p>Unlock three stones on this level.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-7.jpg" alt="crush the castle 2 game walkthrough: level 7" /></p>
<p><strong>Great Tower</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-8.jpg" alt="crush the castle 2 game walkthrough: level 8" /></p>
<p><strong>Outpost </strong></p>
<p>Unlock iron shell on this level.</p>
<p>Make sure you use three stone balls on this level.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-9.jpg" alt="crush the castle 2 game walkthrough: level 9" /></p>
<p><strong>Beach House</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-10.jpg" alt="crush the castle 2 game walkthrough: level 10" /></p>
<p><strong>Flooding Plains</strong></p>
<p>Unlock three iron shells on this level.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-11.jpg" alt="crush the castle 2 game walkthrough: level 11" /></p>
<p><strong>Scenic View</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-12.jpg" alt="crush the castle 2 game walkthrough: level 12" /></p>
<p>Hardest level so far, you need to ensure you get all three of the iron shells into three the three different areas.</p>
<p><strong>Window Shopping</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-13.jpg" alt="crush the castle 2 game walkthrough: level 13" /></p>
<p><strong>The Wilds</strong></p>
<p><strong>Highly Explosive</strong></p>
<p>Unlock a bomb on this level.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-14.jpg" alt="crush the castle 2 game walkthrough: level 14" /></p>
<p><strong>Over A Cliff</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-15.jpg" alt="crush the castle 2 game walkthrough: level 15" /></p>
<p><strong>Gunpowder </strong>&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><img src="http://img.castlegames.co/crush-the-castle-2-walkthrough.jpg" alt="crush the castle 2 walkthrough" /></p>
<p><span class="playwalkthrough"><a style="font-weight: bold;" href="/crush-the-castle-2-game.htm">Play Crusth the Castle 2</a></span></p>
<p>Crush the castle is back with a bang, with the sequel to the successful first game. In this guide, you will be able to finish crush the castle 2 from the very first level to the last level while gaining a gold medal at every stage.</p>
<p>You will see on the main menu that there are 5 different sections to complete making this game much longer than its predecessor.</p>
<p><span id="more-9"></span></p>
<p><strong>The Walkthrough </strong></p>
<p>For each level, you will see a level outlay plus a position you should be aiming to take out the castle. You will need to get used to the weapon before you attempt this walkthrough as aiming for certain areas is tough. Do not worry if you miss the area by a little bit, you should do about the same damage. Each level also has the option of a reset, so you do not need to go back to the start of the island.</p>
<p>For each level, you will be able to see the weapon in use at the bottom of the picture, along with an area to aim for highlighted by a white circle.</p>
<p><strong>Crushtania</strong></p>
<p><strong>First Day Of Spring</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-1.jpg" alt="crush the castle 2 game walkthrough: level 1" /></p>
<p><strong>Castle Of Trainmeton</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-2.jpg" alt="crush the castle 2 game walkthrough: level 2" /></p>
<p><strong>King Of The Hill</strong></p>
<p>Unlock 3 wooden logs on this level.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-3.jpg" alt="crush the castle 2 game walkthrough: level 3" /></p>
<p><strong>Three Little Princesses</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-4.jpg" alt="crush the castle 2 game walkthrough: level 4" /></p>
<p><strong>Fort Hilly</strong></p>
<p>Unlock a stone on this level.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-5.jpg" alt="crush the castle 2 game walkthrough: level 5" /></p>
<p><strong>Stoneball Castle</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-6.jpg" alt="crush the castle 2 game walkthrough: level 6" /></p>
<p><strong>Scaffolding</strong></p>
<p>Unlock three stones on this level.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-7.jpg" alt="crush the castle 2 game walkthrough: level 7" /></p>
<p><strong>Great Tower</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-8.jpg" alt="crush the castle 2 game walkthrough: level 8" /></p>
<p><strong>Outpost </strong></p>
<p>Unlock iron shell on this level.</p>
<p>Make sure you use three stone balls on this level.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-9.jpg" alt="crush the castle 2 game walkthrough: level 9" /></p>
<p><strong>Beach House</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-10.jpg" alt="crush the castle 2 game walkthrough: level 10" /></p>
<p><strong>Flooding Plains</strong></p>
<p>Unlock three iron shells on this level.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-11.jpg" alt="crush the castle 2 game walkthrough: level 11" /></p>
<p><strong>Scenic View</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-12.jpg" alt="crush the castle 2 game walkthrough: level 12" /></p>
<p>Hardest level so far, you need to ensure you get all three of the iron shells into three the three different areas.</p>
<p><strong>Window Shopping</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-13.jpg" alt="crush the castle 2 game walkthrough: level 13" /></p>
<p><strong>The Wilds</strong></p>
<p><strong>Highly Explosive</strong></p>
<p>Unlock a bomb on this level.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-14.jpg" alt="crush the castle 2 game walkthrough: level 14" /></p>
<p><strong>Over A Cliff</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-15.jpg" alt="crush the castle 2 game walkthrough: level 15" /></p>
<p><strong>Gunpowder Storage</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-16.jpg" alt="crush the castle 2 game walkthrough: level 16" /></p>
<p><strong>Who Left That There</strong></p>
<p>Unlock three bombs on this level.</p>
<p>First level where it is not possible to complete it in one shot.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-17.jpg" alt="crush the castle 2 game walkthrough: level 17" /></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-18.jpg" alt="crush the castle 2 game walkthrough: level 18" /></p>
<p><strong>Three Little Princesses</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-19.jpg" alt="crush the castle 2 game walkthrough: level 19" /></p>
<p><strong>Privacy Wall</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-20.jpg" alt="crush the castle 2 game walkthrough: level 20" /></p>
<p>One or two shots into the centre of this wall will topple the wall.</p>
<p><strong>Junkyard Keeper</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-21.jpg" alt="crush the castle 2 game walkthrough: level 21" /></p>
<p>There is no one shot way to do this level, you just have to keep hitting away until you can get the TNT, and get to the man.</p>
<p><strong>Unmanned Tower</strong></p>
<p>Unlock a timed fuse bomb on this level.<br />
<img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-22.jpg" alt="crush the castle 2 game walkthrough: level 22" /></p>
<p><strong>Look Behind You</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-23.jpg" alt="crush the castle 2 game walkthrough: level 23" /></p>
<p><strong>Beach Front Castle</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-24.jpg" alt="crush the castle 2 game walkthrough: level 24" /></p>
<p><strong>Arrow Tower</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-25.jpg" alt="crush the castle 2 game walkthrough: level 25" /></p>
<p>Hit that hill twice, and their platform will cave out from underneath them.</p>
<p><strong>North Peak</strong></p>
<p><strong>I Re Fuse</strong></p>
<p>Unlock a parachute bomb on this level.</p>
<p>With the parachute bomb after you release the bomb you click again to release the parachute, this way you can place your bombs to where you need them.</p>
<p>On this level release the parachute when it is over the TNT bombs.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-26.jpg" alt="crush the castle 2 game walkthrough: level 26" /></p>
<p><strong>Chain Reaction</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-27.jpg" alt="crush the castle 2 game walkthrough: level 27" /></p>
<p><strong>The Great Wall</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-28.jpg" alt="crush the castle 2 game walkthrough: level 28" /></p>
<p><strong>High Bridge</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-29.jpg" alt="crush the castle 2 game walkthrough: level 29" /></p>
<p>Weak Foundation</p>
<p>Unlock a remote bomb on this level.</p>
<p>Drop two bombs in the same area and detonate them one by one.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-30.jpg" alt="crush the castle 2 game walkthrough: level 30" /></p>
<p><strong>From Above</strong></p>
<p>You need to hit the two back areas as highlighted and detonate the bombs when they hit the surface above where the people are</p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-31.jpg" alt="crush the castle 2 game walkthrough: level 31" /></p>
<p><strong>Well Set Stone</strong></p>
<p>Land two bombs on the platform as highlighted and detonate.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-32.jpg" alt="crush the castle 2 game walkthrough: level 32" /></p>
<p><strong>Open The Hatch</strong></p>
<p>Land three bombs in the highlighted areas then detonate at the same time.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-33.jpg" alt="crush the castle 2 game walkthrough: level 33" /></p>
<p><strong>Terra Magnus</strong></p>
<p><strong>Remove Tab Before Use</strong></p>
<p>Unlock A fire bomb on this level</p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-34.jpg" alt="crush the castle 2 game walkthrough: level 34" /></p>
<p><strong>Light The Fuse</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-35.jpg" alt="crush the castle 2 game walkthrough: level 35" /></p>
<p><strong>Sacarfice</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-36.jpg" alt="crush the castle 2 game walkthrough: level 36" /></p>
<p><strong>Fire Proof Walls</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-37.jpg" alt="crush the castle 2 game walkthrough: level 37" /></p>
<p><strong>Antenna </strong></p>
<p>Unlock an electirical elixir.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-38.jpg" alt="crush the castle 2 game walkthrough: level 38" /></p>
<p><strong>Power Station</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-39.jpg" alt="crush the castle 2 game walkthrough: level 39" /></p>
<p><strong>Electrial Problems</strong></p>
<p>First shot:</p>
<p>Make sure you use fire and hit as shown;</p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-40.jpg" alt="crush the castle 2 game walkthrough: level 40" /></p>
<p>Second shot:</p>
<p>Change your weapon to electric.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-41.jpg" alt="crush the castle 2 game walkthrough: level 41" /></p>
<p><strong>Broken Circuit</strong></p>
<p>Chuck a regular large bomb into the front bit with shot one.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-42.jpg" alt="crush the castle 2 game walkthrough: level 42" /></p>
<p>With the electic hit the path that you have just laid down.</p>
<p><strong>Iron Temple</strong></p>
<p>Unlock an ice bomb at this point.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-43.jpg" alt="crush the castle 2 game walkthrough: level 43" /></p>
<p>Change your weapon to the three bombs, and hit in the same area.</p>
<p><strong>Precarious</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-44.jpg" alt="crush the castle 2 game walkthrough: level 44" /></p>
<p>Second shot use the three bombs in the same area.</p>
<p><strong>Deep Within</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-45.jpg" alt="crush the castle 2 game walkthrough: level 45" /></p>
<p>Change your weapon to the fuse time bomb and roll it into the area as shown below.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-46.jpg" alt="crush the castle 2 game walkthrough: level 46" /></p>
<p><strong>Thick Walls</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-47.jpg" alt="crush the castle 2 game walkthrough: level 47" /></p>
<p>Change to the three bombs and hit the same area.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-48.jpg" alt="crush the castle 2 game walkthrough: level 48" /></p>
<p><strong>Conalopolis</strong></p>
<p><strong>Ballroom Dance</strong></p>
<p>Unlock a vital of acid on this level.</p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-49.jpg" alt="crush the castle 2 game walkthrough: level 49" /></p>
<p><strong>Sewer Rats</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-50.jpg" alt="crush the castle 2 game walkthrough: level 50" /></p>
<p><strong>Solid City</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-51.jpg" alt="crush the castle 2 game walkthrough: level 51" /></p>
<p>If you hit this are then it only takes one shot, but it is hard to hit.</p>
<p><strong>Castle Conolopolis</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-52.jpg" alt="crush the castle 2 game walkthrough: level 52" /></p>
<p><strong>Bomb Shelter</strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-53.jpg" alt="crush the castle 2 game walkthrough: level 53" /></p>
<p>Second shot;</p>
<p>Hit the same area with a parachute bomb, to pick off the remaining king.</p>
<p><strong>Valley Place </strong></p>
<p><img src="http://img.castlegames.co/crush-the-castle-2-game-walkthrough-level-54.jpg" alt="crush the castle 2 game walkthrough: level 54" /></p>
<p>You can see on each level the amount of required shots to get a gold medal on <a title="Crush the Castle 2 Game" href="http://www.castlegames.co/crush-the-castle-2-game.htm">Crush the Castle 2</a>. Even though you can take as many shots as you want on a single level to fully complete the game you need to make sure you get a gold medal on every level as this is much more of a challenge, and taking hundreds of shots does not offer any challenge.</p>
<p><span class="playwalkthrough"><a style="font-weight: bold;" href="/crush-the-castle-2-game.htm">Play Crush the Castle 2 Online Now!</a></span></p>
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		<title>Crush the Castle Games</title>
		<link>http://www.castlegames.co/walkthroughs/2010/09/crush-the-castle-games/</link>
		<comments>http://www.castlegames.co/walkthroughs/2010/09/crush-the-castle-games/#comments</comments>
		<pubDate>Fri, 10 Sep 2010 08:23:35 +0000</pubDate>
		<dc:creator>Castle Crusher</dc:creator>
				<category><![CDATA[Crush the Castle Games]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://www.castlegames.co/walkthroughs/?p=28</guid>
		<description><![CDATA[<ul class="playthumbs">
<li><a href="/crush-the-castle-1-game.htm"><span>Play Crush the Castle 1</span><img src="http://img.castlegames.co/play-crush-the-castle-1.jpg" alt="play crush the castle 1" /></a></li>
<li><a href="/crush-the-castle-2-game.htm"><span>Play Crush the Castle 2</span><img src="http://img.castlegames.co/play-crush-the-castle-2.jpg" alt="play crush the castle 2" /></a></li>
<li><a href="/crush-the-castle-players-pack-game.htm"><span>Play the Players Pack</span><img src="http://img.castlegames.co/play-crush-the-castle-players-pack.jpg" alt="play crush the castle players pack" /></a></li>
<li><a href="/crush-the-castle-2-players-pack-game.htm"><span>Play the Players Pack 2</span><img src="http://img.castlegames.co/play-crush-the-castle-2-players-pack.jpg" alt="play crush the castle 2 players pack" /></a></li>
<li><a href="/crush-the-castle-tower-defense-game.htm"><span>Crush the Castle TD</span><img src="http://img.castlegames.co/play-crush-the-castle-td.jpg" alt="play crush the castle tower defense game" /></a></li>
</ul>
<p>Physics-based games are widely popular with gamers who like to have to think a bit while killing time with a video game. Many physics-based games offer a number of levels that do not differ too much and once the player completes all of the levels, the game is over. The Crush the Castle series of games is not your average physics-based game, mind you. Not only does the game not follow the common themes of knocking one item into another to make a goal, light a bulb, or make some item “happy,” Crush the Castle is a game hell-bent on world domination, and it makes no apologies for that.</p>
<p><span id="more-28"></span></p>
<p>The goal of the games is pure carnage! Crush the Castle and Crush the Castle 2 enlist players to use their knowledge of physics to toss projectiles across a field to topple towers of opposing kingdoms. The Crush the Castle games add even more to set themselves apart from the rest of the free online physics games; the first and its sequel bring an exciting aspect to the genre of physics-based games by allowing players to edit their games and create levels of their own and choose their own munitions. Created by Joey Betz and sponsored by Armor Games, these two games have taken the genre of physics-based games to an entirely new level and have raised the series fan base to thousands of players across the globe.</p>
<p>Both editions of the Crush the Tower series follow a Siege Master (the player) on his quest to carry out the orders of the power-hungry king of Redvonia. Armed with only a trebuchet and a wealth of knowledge, players must &#8230;</p>]]></description>
			<content:encoded><![CDATA[<ul class="playthumbs">
<li><a href="/crush-the-castle-1-game.htm"><span>Play Crush the Castle 1</span><img src="http://img.castlegames.co/play-crush-the-castle-1.jpg" alt="play crush the castle 1" /></a></li>
<li><a href="/crush-the-castle-2-game.htm"><span>Play Crush the Castle 2</span><img src="http://img.castlegames.co/play-crush-the-castle-2.jpg" alt="play crush the castle 2" /></a></li>
<li><a href="/crush-the-castle-players-pack-game.htm"><span>Play the Players Pack</span><img src="http://img.castlegames.co/play-crush-the-castle-players-pack.jpg" alt="play crush the castle players pack" /></a></li>
<li><a href="/crush-the-castle-2-players-pack-game.htm"><span>Play the Players Pack 2</span><img src="http://img.castlegames.co/play-crush-the-castle-2-players-pack.jpg" alt="play crush the castle 2 players pack" /></a></li>
<li><a href="/crush-the-castle-tower-defense-game.htm"><span>Crush the Castle TD</span><img src="http://img.castlegames.co/play-crush-the-castle-td.jpg" alt="play crush the castle tower defense game" /></a></li>
</ul>
<p>Physics-based games are widely popular with gamers who like to have to think a bit while killing time with a video game. Many physics-based games offer a number of levels that do not differ too much and once the player completes all of the levels, the game is over. The Crush the Castle series of games is not your average physics-based game, mind you. Not only does the game not follow the common themes of knocking one item into another to make a goal, light a bulb, or make some item “happy,” Crush the Castle is a game hell-bent on world domination, and it makes no apologies for that.</p>
<p><span id="more-28"></span></p>
<p>The goal of the games is pure carnage! Crush the Castle and Crush the Castle 2 enlist players to use their knowledge of physics to toss projectiles across a field to topple towers of opposing kingdoms. The Crush the Castle games add even more to set themselves apart from the rest of the free online physics games; the first and its sequel bring an exciting aspect to the genre of physics-based games by allowing players to edit their games and create levels of their own and choose their own munitions. Created by Joey Betz and sponsored by Armor Games, these two games have taken the genre of physics-based games to an entirely new level and have raised the series fan base to thousands of players across the globe.</p>
<p>Both editions of the Crush the Tower series follow a Siege Master (the player) on his quest to carry out the orders of the power-hungry king of Redvonia. Armed with only a trebuchet and a wealth of knowledge, players must destroy enemy castles one after another to please the Redvonian king. The enemy is, quite possibly, slightly stupid or perhaps does not care much about protection from the elements, as the &#8216;castles&#8217; are made up of a few logs and bits of stone topped with roofs (though not all castles have roofs, even) that sway a bit in the wind. No matter to our team, of course, this just makes the Siege Masters job simpler.</p>
<p>The main map depicts each level as a kingdom and shows all of the previously defeated towers, indicated by a Redvonian flag. If a player chooses, they can return to any previously toppled tower for practice or work on earning achievements. Make no mistake about it; the game is a tricky one. The weapon of choice for the series is a Trebuchet, which catapults ammunition from one end of the screen toward the enemy’s castle. Of course, it is much easier said than done. The Trebuchet is shot with such precision that even a split second delay to the release can mean the difference between annihilating the opposition’s tower, and missing the target completely. The most crucial part of the attack is the arc of the projectiles. The timing must be perfect as the Trebuchet only flings the item once. Players must release the projectiles at the perfect time in order to create the perfect arc, so that the ammo makes it to the target properly.</p>
<p><a title="Crush the Castle 1" href="http://www.castlegames.co/crush-the-castle-1-game.htm">Crush the Castle 1</a> and <a title="Crush the Castle 2" href="http://www.castlegames.co/crush-the-castle-2-game.htm">Crush the Castle 2</a> offer a range of ammunition that is unlocked as the game progresses. The first few munitions are rudimentary in the form such as a single log or a single stone. As the game progresses, players are rewarded by unlocking extra weapons that include items with real firepower. In Crush the Castle 2, the extra weapons go as far as even electric eels in a jar and significant ammunition that simulates a Black Hole. As an added element of strategy, once munitions are unlocked, player can toggle between the two to fit the level at hand, as they see fit.</p>
<p>Kings, Queens, Maidens, Princes, and Guards inhabit the enemy castles in both games. In the sequel, Crush the Castle 2, there are Popes, Knights, Jesters, and lowly Serfs to kill, as well. The makers of the Crush the Castle series exhibit a good sense of humour as the game reflects this in silly sound effects (grunts, moans, wails of dying characters) and visual effects (hand-jiving Jesters set afire, tombstones and blood splatters of victims, and such). In the case of Crush the Castle 2, the game offers story lines that are silly as well as entertaining.</p>
<p>Where all Crush the Castle Games exceed the competition, however, is in their “Castle Builder” section players can create their own games. The editor is a fun application that has a menu of items to click and drag onto the screen to create the most formidable fortress possible. In addition, players can also test their shooting skills against their own creations. The materials are endless, as well, meaning that players can make gargantuan fortresses with a multitude of inhabitants and then set their own offensive Trebuchet against it to witness epic-sized massacres.</p>
<p>For die-hard fans, “Peoples Empire” is a forum accessed via the Main Menu, which allows players to play the castles created by other users. There is also a Players Pack, which has multiple extra levels and a new set of goals to strive for. These levels are all user-created and have all have Gold, Silver, or Bronze medals to earn. Each level has a different goal for each medal, though each goal refers to the number of shots fired to take out the entire castle. With all of these options combined, the Crush the Castle series has enough material to keep gamers busy for countless hours, whether they are building their own empires to crush, crushing other user’s empires, or just following the storyline of the already well developed game and striving for high points.</p>
<p>Crush the Castle Games all have applications for the iPhone. Touch the Castle 2 is also coming out with an application for iPad in the near future. In addition, Armor Games offers a free online flash version of both of these games.</p>
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